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Torppa, Minna; Niemi, Pekka; Vasalampi, Kati; Lerkkanen, Marja-Kristiina; Tolvanen, Asko; Poikkeus, Anna-Maija – Child Development, 2020
This study examines associations between leisure reading and reading skills in data of 2,525 students followed from age 7 to 16. As a step further from traditional cross-lagged analysis, a random intercept cross-lagged panel model was used to identify within-person associations of leisure reading (books, magazines, newspapers, and digital…
Descriptors: Leisure Time, Recreational Reading, Reading Skills, Correlation
Camardese, Amy; Morelli, M. Eileen; Peled, Yehuda; Kirkpatrick, Maile – Journal of the American Academy of Special Education Professionals, 2014
Improving reading comprehension and fluency in students with mild disabilities has long been a challenge for educators. Technology has provided a host of new possibilities for working with students with mild disabilities. This study incorporated a mixed method to investigate the potential of using E-Readers as an instructional tool. Three features…
Descriptors: Reading Comprehension, Mild Disabilities, Reading Fluency, Technology Uses in Education
Annetta, Leonard; Vallett, David; Fusarelli, Bonnie; Lamb, Richard; Cheng, Meng-Tzu; Holmes, Shawn; Folta, Elizabeth; Thurmond, Brandi – Journal of Computers in Mathematics and Science Teaching, 2014
The purpose of this study was to examine the effect Serious Educational Games (SEGs) had on student interest in science in a federally funded game-based learning project. It can be argued that today's students are more likely to engage in video games than they are to interact in live, face-to-face learning environments. With a keen eye on…
Descriptors: Educational Games, Science Instruction, Student Interests, Learning Activities
Hicks, Troy; Russo, Anne; Autrey, Tara; Gardner, Rebecca; Kabodian, Aram; Edington, Cathy – Journal of Adolescent & Adult Literacy, 2007
As digital portfolios become more prevalent in teacher education, the purposes and processes for creating them have become contested. Originally meant to be critical and reflective spaces for learning about multimedia and conceived as contributing to professional growth, research shows that digital portfolios are now increasingly being used to…
Descriptors: Portfolios (Background Materials), Electronic Publishing, Design, Technology Uses in Education