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Bressler, Denise M.; Bodzin, Alec M.; Tutwiler, Michael Shane – Journal of Computer Assisted Learning, 2019
Previous research using collaborative mobile augmented reality games in science education revealed that such games can be used to promote learner engagement and have found that engagement in such mobile games is related to flow. This study investigated whether player's flow experience differed by achievement track, gender, or gender composition of…
Descriptors: Middle School Students, Grade 8, Science Instruction, Telecommunications
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Bodzin, Alec M. – Journal of Research in Science Teaching, 2011
This study investigated whether a geospatial information technology (GIT)-supported science curriculum helped students in an urban middle school understand land use change (LUC) concepts and enhanced their spatial thinking. Five 8th grade earth and space science classes in an urban middle school consisting of three different ability level tracks…
Descriptors: Urban Environment, Urban Education, Middle School Students, Grade 8
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Bodzin, Alec M.; Fu, Qiong – Journal of Science Education and Technology, 2014
Climate change science is a challenging topic for student learning. This quantitative study examined the effectiveness of a geospatial curriculum approach to promote climate change science understandings in an urban school district with eighth-grade students and investigated whether teacher- and student-level factors accounted for students'…
Descriptors: Middle School Students, Secondary School Science, Science Teachers, Grade 8