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Shi, Aili; Wang, Yamin; Ding, Nan – Interactive Learning Environments, 2022
As an emerging learning platform, game-based immersive virtual reality learning environments (GIVRLEs) have the potential to solve difficult teaching problems. This study designed a GIVRLE by integrating knowledge of quadratic functions into gameplay. Forty seventh graders who had never acquired that knowledge played the game and took pre- and…
Descriptors: Game Based Learning, Computer Simulation, Educational Games, Foreign Countries
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Ye, Xuejun – Education 3-13, 2021
With the realisation of motivation being an essential factor that determines the successful acquisition of English as a foreign language (EFL) in China, there has been a proliferation of studies investigating Chinese secondary school students' English learning motivation. However, empirical studies addressing motivation differences are scarce.…
Descriptors: Foreign Countries, Junior High School Students, Grade 7, Second Language Learning
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Zhu, Biyi; Zhou, Yaping – English Language Teaching, 2012
Affect is considered as aspects of emotion, feeling, mood or attitude which condition behaviors in second language acquisition. Positive affect is good for studying while negative affect will inevitably hinder learners' learning process. As we know, students in junior high school are special groups as they are experiencing great changes both in…
Descriptors: Junior High School Students, English (Second Language), English Instruction, Student Attitudes