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Business as Usual or Digital Mechanisms for Change? What Student DLOs Reveal about Doing Mathematics
Rosedale, Naomi Alexandra; Jesson, Rebecca Ngaire; McNaughton, Stuart – International Journal of Mobile and Blended Learning, 2021
Mathematics classrooms have a long history of what has been termed 'unidimensional' character: a proclivity for student practice routines and teachers as experts and keepers of knowledge. This study investigates affordances of student-created digital learning objects (SC-DLOs) as transformative, design-for-learning practices in the hands of…
Descriptors: Mathematics Instruction, Resource Units, Educational Technology, Technology Uses in Education
Loh, Chin Ee; Sun, Baoqi; Majid, Shaheen – English in Education, 2020
Research on the gendered reading habits and preferences of boys and girls presents them as very different. This study focuses on the gendered reading habits and preferences of Singapore adolescent students (aged 12 to 17) to examine if such polarity exists in their reading habits. Drawing on survey data from 4830 adolescents in five secondary…
Descriptors: Gender Differences, Reading Habits, Adolescents, Preferences
Nissinen, Saara; Vartiainen, Henriikka; Vanninen, Petteri; Pöllänen, Sinikka – International Journal of Information and Learning Technology, 2019
Purpose: The digital age has provided new possibilities for the connected learning. To better understand these opportunities in the school context, the purpose of this paper is to examine what kinds of learning communities emerge in international learning projects and how tools and technologies support students' inquiries and peer connections.…
Descriptors: Cooperative Learning, Global Approach, Student Projects, Foreign Countries
Torppa, Minna; Niemi, Pekka; Vasalampi, Kati; Lerkkanen, Marja-Kristiina; Tolvanen, Asko; Poikkeus, Anna-Maija – Child Development, 2020
This study examines associations between leisure reading and reading skills in data of 2,525 students followed from age 7 to 16. As a step further from traditional cross-lagged analysis, a random intercept cross-lagged panel model was used to identify within-person associations of leisure reading (books, magazines, newspapers, and digital…
Descriptors: Leisure Time, Recreational Reading, Reading Skills, Correlation
Jackson, Whitney – ProQuest LLC, 2018
Tomorrow's STEM workforce consists of today's students. While it is imperative for students to gain a wider perspective of STEM careers, there are various ways in which this can be accomplished in the classroom. Classroom STEM exposure, field trip experiences, and opportunities to interview those in STEM occupations have all proven effective but…
Descriptors: STEM Education, Science Careers, Middle School Students, Student Attitudes
Becker, Ryan; Bishop, Penny – Middle School Journal, 2016
This article examines the use of Twitter as a learning tool in a middle grades science classroom. Relevant research, the direct experience of the teacher leading this unique initiative, and the invaluable perspectives of his middle level students are included to inform interested stakeholders. Following a discussion of open versus closed digital…
Descriptors: Computer Mediated Communication, Social Networks, Electronic Publishing, Web Sites
Dahya, Negin; Jenson, Jennifer – Diaspora, Indigenous, and Minority Education, 2015
In this article, the authors discuss findings from a digital media production club with racialized girls in a low-income school in Toronto, Ontario. Specifically, the authors consider how student-produced media is impacted by ongoing postcolonial structures relating to power and representation in the school and in the media production work of…
Descriptors: Foreign Countries, Muslims, Females, Ethnography
Camardese, Amy; Morelli, M. Eileen; Peled, Yehuda; Kirkpatrick, Maile – Journal of the American Academy of Special Education Professionals, 2014
Improving reading comprehension and fluency in students with mild disabilities has long been a challenge for educators. Technology has provided a host of new possibilities for working with students with mild disabilities. This study incorporated a mixed method to investigate the potential of using E-Readers as an instructional tool. Three features…
Descriptors: Reading Comprehension, Mild Disabilities, Reading Fluency, Technology Uses in Education
Dretzke, Beverly J.; Yap, Shannen – Center for Applied Research and Educational Improvement, 2015
Transforming Education Through the Arts and Media (TEAM) is an arts integration program based on the concept of the 21st century transliterate learner who acquires knowledge and interacts across a range of tools, platforms, and media. Over a period of four years, TEAM was implemented in seventh- and eighth-grade classrooms by the Center for…
Descriptors: Higher Education, Art Education, Interdisciplinary Approach, Program Effectiveness
Raymond, Roberta Greer – ProQuest LLC, 2012
The purpose of this qualitative case study was (a) to describe adolescents' use of the e-readers, (b) to discover if e-readers increase adolescents' intrinsic motivation to read and, if so, why, and (c) to examine the possibility of creating a learner-centered environment for students using e-readers. Five seventh and eighth grade…
Descriptors: Qualitative Research, Case Studies, Adolescents, Electronic Publishing
Miranda, Twyla; Johnson, Kary A.; Rossi-Williams, Dara – Educational Leadership, 2012
E-readers like the Amazon Kindle and the Barnes and Noble Nook are beginning to make their way into school libraries and classrooms. It's about time. E-readers have tremendous potential to entice reluctant readers to read more. A study that the authors recently conducted among low-reading-ability middle school students demonstrated that potential.…
Descriptors: Books, School Libraries, Classrooms, Influence of Technology
Annetta, Leonard; Vallett, David; Fusarelli, Bonnie; Lamb, Richard; Cheng, Meng-Tzu; Holmes, Shawn; Folta, Elizabeth; Thurmond, Brandi – Journal of Computers in Mathematics and Science Teaching, 2014
The purpose of this study was to examine the effect Serious Educational Games (SEGs) had on student interest in science in a federally funded game-based learning project. It can be argued that today's students are more likely to engage in video games than they are to interact in live, face-to-face learning environments. With a keen eye on…
Descriptors: Educational Games, Science Instruction, Student Interests, Learning Activities
Gabriel, Rachael; Gabriel, Mary – Reading Teacher, 2010
If a picture is worth a thousand words, how many words is a whole picture book worth? This was exactly the question Pierce School teachers asked themselves when they began the project of compiling a photo library for creating realistic and relevant short texts by and for students across all grades in their K-8 elementary school. In an effort to…
Descriptors: Childrens Literature, Picture Books, Teachers, Elementary Education
Schillinger, Trace – Journal of Adolescent & Adult Literacy, 2011
In 2006, a secondary English and feminist studies teacher created a course and designed a study around a reading exchange for eighth-grade girls from two vastly different communities. Girls from a school in a northeastern state read young adult novels and wrote about their reading and related topics with girls from Washington, DC on a wikispace…
Descriptors: Adolescent Literature, Females, Background, Differences
Curcic, Svjetlana; Johnstone, Robin S. – Computers in the Schools, 2016
This study examined the effects of an intervention in writing with digital interactive books. To improve the writing skills of seventh- and eighth-grade students with a learning disability in reading, we conducted a quasi-experimental study in which the students read interactive digital books (i-books), took notes, wrote summaries, and acted as…
Descriptors: Intervention, Writing Skills, Learning Disabilities, Cartoons
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