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Cottone, Mark Anthony – ProQuest LLC, 2013
The purpose of this study is to examine how the 1:1 laptop initiative impacted student achievement for the students at a single intermediate school (grades 4-6) in Mooresville, North Carolina. Researchers Dunleavy, Dexter, & Heinecke, 2007; Mouza, 2008; O'Dwyer, Russell, Bebell & Tucker-Seeley, 2005 have called for additional research…
Descriptors: Access to Computers, Laptop Computers, Computer Uses in Education, Intermediate Grades
Davis, Lauren – Eye on Education, 2013
Schools nationwide are transitioning to the Common Core--our advice to you: Don't go it alone! Our new book, "Common Core Literacy Lesson Plans: Ready-to-Use Resources, 6-8," shows you that teaching the Common Core State Standards in the middle grades doesn't have to be intimidating! This easy-to-use guide meets the particular needs of middle…
Descriptors: Middle Schools, Lesson Plans, Core Curriculum, Curriculum Guides
Schmitt, Ara J.; Hale, Andrea D.; McCallum, Elizabeth; Mauck, Brittany – Psychology in the Schools, 2011
Word reading accommodations are commonly applied in the general education setting in an attempt to improve student comprehension and learning of curriculum content. This study examined the effects of listening-while-reading (LWR) and silent reading (SR) using text-to-speech assistive technology on the comprehension of 25 middle-school remedial…
Descriptors: Reading Difficulties, Special Needs Students, Remedial Reading, General Education
Schechter, Amy; Denmon, Jennifer M. – Voices from the Middle, 2012
Many teachers find it difficult to encourage their students to write in class, yet writing is becoming increasingly important in academic and workplace settings. Students are already writing through cell phone texting, gaming systems, and social networking sites every day, but these resources go largely untapped in many English language arts…
Descriptors: Middle School Students, Content Area Writing, Student Motivation, Motivation Techniques
Altiparmak, Kemal; Ozdogan, Ece – International Journal of Mathematical Education in Science and Technology, 2010
This study mainly aims to develop an effective strategy to overcome the known difficulties in teaching negative numbers. Another aim is to measure the success of this teaching strategy among a group of elementary level pupils in Izmir, Turkey. Learning negative concepts are supported by computer animations. The academic achievement test developed…
Descriptors: Computer Uses in Education, Animation, Mathematics Achievement, Foreign Countries
Sahin, Alpaslan; Ayar, Mehmet C.; Adiguzel, Tufan – Educational Sciences: Theory and Practice, 2014
This study explores the characteristics of after-school program activities at a charter school in the Southeast US highlighting students' experiences with and gains from these after-school program activities. A qualitative case study design was employed to understand students' views and opinions regarding the activities and their learning…
Descriptors: After School Programs, Charter Schools, Program Effectiveness, Qualitative Research
Wang, Hsuan-Po; Kuo, Bor-Chen; Tsai, Ya-Hsun; Liao, Chen-Huei – Turkish Online Journal of Educational Technology - TOJET, 2012
In the era of globalization, the trend towards learning Chinese as a foreign language (CFL) has become increasingly popular worldwide. The increasing demand in learning CFL has raised the profile of the Chinese proficiency test (CPT). This study will analyze in depth the inadequacy of current CPT's utilizing the common European framework of…
Descriptors: Achievement Tests, Adaptive Testing, Computer Assisted Testing, Global Approach
Cheng, Meng-Tzu; Annetta, Len – Journal of Biological Education, 2012
This study attempted to examine students' learning outcomes and their learning experiences through playing a Serious Educational Game. A mixed-method research design was employed collecting both quantitative and qualitative data. A total of 98 middle-school students ranging from sixth to eighth grades participated through paper-and-pencil…
Descriptors: Educational Games, Student Attitudes, Video Technology, Metacognition
Wyss, Vanessa L.; Heulskamp, Diane; Siebert, Cathy J. – International Journal of Environmental and Science Education, 2012
Students are making choices in middle school that will impact their desire and ability to pursue STEM careers. Providing middle school students with accurate information about STEM (Science, Technology, Engineering, Mathematics) careers enables them to make more knowledgeable choices about courses of study and career paths. Practical ways of…
Descriptors: Video Technology, Student Interests, Middle School Students, STEM Education
Chang, Chiung-Sui; Liu, Eric Zhi-Feng; Lee, Chun-Yi; Chen, Nian-Shing; Hu, Da-Chian; Lin, Chun-Hung – Turkish Online Journal of Educational Technology - TOJET, 2011
The arrival of new media technology has the potential to radically change education. It has become important for both academics and practitioners to understand the behavioural intentions of students towards media technology. Many scales have been developed to measure the attitudes of secondary students towards the usage of media technology.…
Descriptors: Foreign Countries, Media Literacy, Elementary School Students, Measures (Individuals)
Kim, Hye Jeong; Pedersen, Susan – Computers & Education, 2011
Hypothesis development is a complex cognitive activity, but one that is critical as a means of reducing uncertainty during ill-structured problem solving. In this study, we examined the effect of metacognitive scaffolds in strengthening hypothesis development. We also examined the influence of hypothesis development on young adolescents'…
Descriptors: Problem Based Learning, Problem Solving, Early Adolescents, Program Effectiveness
Ozmen, Haluk – Computers & Education, 2011
In this study, the effect of animation enhanced conceptual change texts (CCT-CA) on grade 6 students' understanding of the particulate nature of matter (PNM) and transformation during the phase changes was investigated. A quasi-experimental design and one control group (CG, N = 25) and one experimental group (EG, N = 26) were used. While the…
Descriptors: Chemistry, Grade 6, Conventional Instruction, Science Instruction
Steffero, Maria – ProQuest LLC, 2010
This research provides an analysis of the relationship between a student's beliefs and mathematical behaviors over a seventeen-year period. Romina, the student of focus in this case study, was among the original participants in a longitudinal study which explored how students build mathematical ideas when working collaboratively on problem-solving…
Descriptors: Evidence, Video Technology, Mathematics Education, Problem Solving
Calder, Nigel – Australian Primary Mathematics Classroom, 2010
"Scratch" is a media-rich digital environment that utilises a building block command structure to manipulate graphic, audio, and video aspects. It incorporates elements of Logo including "tinkerability" in the programming process. In "Scratch" students use geometric and measurement concepts such as coordinates, angle,…
Descriptors: Programming Languages, Problem Solving, Geometric Concepts, Mathematics Instruction
Legge, Dina Boccuzzi; DeBar, Ruth M.; Alber-Morgan, Sheila R. – Journal of Behavior Assessment and Intervention in Children, 2010
This study examined the effects of self-monitoring on the on-task behavior of three fifth and sixth grade boys with autism and other disabilities. While completing math assignments independently, the students wore an electronic device called a MotivAider[R] that vibrated at pre-set time schedules prompting the students to self-record whether or…
Descriptors: Self Management, Autism, Grade 6, Grade 5