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Klute, Mary; Yanoski, David; Rhoads, Christopher; Norford, Jennifer; Joyce, Jeanette; Serdiouk, Marina – Grantee Submission, 2019
The purpose of this research study was to evaluate iPersonalize, a gamified instructional approach developed by Fullerton School District (FSD) in California to encourage student engagement and promote achievement. An instructional approach is considered gamified when it incorporates computer game elements to augment existing classroom,…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Learner Engagement
Klute, Mary; Yanoski, David; Rhoads, Christopher; Norford, Jennifer; Joyce, Jeanette; Serdiouk, Marina – Marzano Research, 2019
The purpose of this research study was to evaluate iPersonalize, a gamified instructional approach developed by Fullerton School District (FSD) in California to encourage student engagement and promote achievement. An instructional approach is considered gamified when it incorporates computer game elements to augment existing classroom,…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Learner Engagement
White, Richard N.; Williams, Imeh J.; Haslem, M. Bruce – Policy Studies Associates, Inc., 2005
Community School District 23 (CSD 23) in Region 5 of the New York City public schools serves students who reside in central Brooklyn. The district enrolls approximately 12,800 students in grades K-8 in 18 schools. Scholastic READ 180 is one of several reading interventions that the district is using to improve student performance. The staff of…
Descriptors: Public Schools, Urban Schools, Reading Programs, Intervention