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Gunel, Emre; Top, Ercan – International Journal of Technology in Education, 2022
This study aims to integrate video games into classrooms not as a replacement for regular lessons but as supplementary materials under the teacher's supervision. To this extent, the researcher created an educational English learning video game specifically modeled on the students' real lives. Ninety-six middle school students, 48 in the control…
Descriptors: Educational Games, Video Games, Vocabulary Development, Retention (Psychology)
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Alasmari, Nasser; Alshae'el, Amal – International Journal of Education and Literacy Studies, 2020
English is now the most frequently used language worldwide. In academia, English has become "a hyper central language" millions of students are learning for various reasons. As such, pedagogists, academicians, and language teachers seek new tools and teaching methods to help English language learners reach high proficiency levels. The…
Descriptors: Drama, Teaching Methods, English (Second Language), Second Language Learning