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Bostic, Jonathan D.; Pape, Stephen J.; Jacobbe, Tim – Investigations in Mathematics Learning, 2016
This teaching experiment provided students with continuous engagement in a problem-solving based instructional approach during one mathematics unit. Three sections of sixth-grade mathematics were sampled from a school in Florida, U.S.A. and one section was randomly assigned to experience teaching through problem solving. Students' problem-solving…
Descriptors: Educational Experiments, Grade 6, Mathematics, Mathematics Instruction
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Chen, Chih-Hung; Hwang, Gwo-Jen – Educational Technology & Society, 2017
Previous research has illustrated the importance of acquiring knowledge from authentic contexts; however, without full engagement, students' learning performance might not be as good as expected. In this study, a Team Competition-based Ubiquitous Gaming approach was proposed for improving students' learning effectiveness in authentic learning…
Descriptors: Teamwork, Competition, Educational Games, Learning Activities
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Kombartzky, Uwe; Ploetzner, Rolf; Schlag, Sabine; Metz, Berthold – Learning and Instruction, 2010
Based on current theories of multimedia learning, we propose a strategy for learning from animations. Two different experimental studies were conducted in order to evaluate the strategy. In the first study, 22 sixth graders learned from an animation without the strategy while 21 students were encouraged to make use of the proposed strategy during…
Descriptors: Grade 6, Learning Strategies, Teaching Methods, Instructional Effectiveness