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The Chronotopes of Technology-Mediated Creative Learning Practices in an Elementary School Community
Kumpulainen, Kristiina; Mikkola, Anna; Jaatinen, Anna-Mari – Learning, Media and Technology, 2014
This socioculturally informed study examines space-time configurations of students' technology-mediated creative learning practices in a Finnish elementary school over a school musical project. This study focuses on the social practices of 21 students who worked with personal laptops, wireless internet access, and a collaborative writing service,…
Descriptors: Elementary School Students, Foreign Countries, Computer Mediated Communication, Creativity
Veyrunes, Philippe; Gal-Petitfaux, Nathalie; Durand, Marc – Research Papers in Education, 2009
This article presents and uses the notion of configuration of activity, which extends the Norbert Elias's original concept of social configuration based on the study and analysis of individual and collective activity. Although this concept embraces all types of social activities, in the present study the authors used it to describe and analyse…
Descriptors: Foreign Countries, Grade 6, Mathematics Instruction, Cooperative Learning
Susaeta, Heinz; Jimenez, Felipe; Nussbaum, Miguel; Gajardo, Ignacio; Andreu, Juan Jose; Villalta, Marco – Educational Technology & Society, 2010
The popularity of massively multiplayer online role-playing games (MMORPGs) has grown enormously, with communities of players reaching into the millions. Their fantasy narratives present multiple challenges created by the virtual environment and/or other players. The games' potential for education stems from the fact that players are immersed in a…
Descriptors: Role Playing, Educational Games, Computer Simulation, Computer Uses in Education