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Lenat, Douglas B.; Durlach, Paula J. – International Journal of Artificial Intelligence in Education, 2014
We often understand something only after we've had to teach or explain it to someone else. Learning-by-teaching (LBT) systems exploit this phenomenon by playing the role of "tutee." BELLA, our sixth-grade mathematics LBT systems, departs from other LTB systems in several ways: (1) It was built not from scratch but by very slightly…
Descriptors: Artificial Intelligence, Knowledge Level, Mathematics Instruction, Teaching Methods
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Ketamo, Harri; Suominen, Marko – Journal of Interactive Learning Research, 2010
This paper summarizes the pedagogical design, product development and empirical evaluations of the game series, Animal Class, in terms of design study. The design phases, as well as the evaluation phases (N=2718), were carried out between the years of 2005-2007. The pedagogical idea of Animal Class is to place a learner in the role of teacher in a…
Descriptors: Educational Games, Virtual Classrooms, Teacher Role, Animals
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Yang, Chih-Wei; Kuo, Bor-Chen; Liao, Chen-Huei – Turkish Online Journal of Educational Technology - TOJET, 2011
The aim of the present study was to develop an on-line assessment system with constructed response items in the context of elementary mathematics curriculum. The system recorded the problem solving process of constructed response items and transfered the process to response codes for further analyses. An inference mechanism based on artificial…
Descriptors: Foreign Countries, Mathematics Curriculum, Test Items, Problem Solving