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Simpson Steele, Jamie; Fulton, Lori; Fanning, Lisa – Journal of Dance Education, 2016
The integration of science, technology, engineering, arts, and mathematics (STEAM) serves to develop creative thinking and twenty-first-century skills in the classroom (Maeda 2012). Learning through STEAM promotes novelty, innovation, ingenuity, and task-specific purposefulness to solve real-world problems--all aspects that define creativity. Lisa…
Descriptors: Dance Education, STEM Education, Interdisciplinary Approach, Creative Thinking
Parrish, Mila – Research in Dance Education, 2008
Regardless of geographical limitations, community partnerships can flourish through videoconference technology. This article presents iDance Arizona (iDA) research as a tool for supporting the teaching and learning of dance in rural settings. This research focuses on university/K-12 collaborations and examines the pedagogy of videoconferencing in…
Descriptors: Dance, Elementary Secondary Education, Dance Education, School Community Relationship