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Guo, Siao-Cing; Lan, Yu-Ju – Language Learning & Technology, 2023
This study aims to investigate the influence of story creation on young EFL learners' reading performance. Action research was adopted to examine the effects of two different story reading projects in a library setting in Taiwan. Each project comprised a group of 19 young EFL learner from Grades 4 to 6 (aged 10-12). The first group's activities…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Simulation
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Yeh, Yi-Lien; Lan, Yu-Ju – Educational Technology Research and Development, 2018
The importance of learner autonomy has been researched for at least two decades. However, it has been critiqued that most research mainly focused on theoretical explanations and was based on anecdotal evidence (Dalgarno and Lee in "Br J Educ Technol "41(1):10-32, 2010; Hew and Brush in "Educ Technol Res Dev" 55(3):223-252,…
Descriptors: Personal Autonomy, Technological Advancement, Case Studies, Quasiexperimental Design
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Chen, Cheng-Huan; Chiu, Chiung-Hui; Lin, Chia-Ping; Chou, Ying-Chun – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: The present study investigated and compared students' attention in terms of time-on-task and number of distractors between using a touchscreen and a pen tablet in mathematical problem solving activities with virtual manipulatives. Background: Although there is an increasing use of these input devices in educational practice, little…
Descriptors: Handheld Devices, Technology Uses in Education, Educational Technology, Telecommunications
Ramadan, Kimberly Heintschel – ProQuest LLC, 2017
The development of the Internet allows for hybrid models of instruction that marry face-to-face and online learning (Osguthorpe & Graham, 2003). The purpose of this study was to explore blended learning and traditional instruction in three fifth grade literacy classrooms, examining the teaching and learning students engaged in during the…
Descriptors: Internet, Blended Learning, Educational Technology, Technology Uses in Education
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Knight, Kathryn; Davies, Randall S. – Interactive Learning Environments, 2016
This study tested an iPad application using a dichotomous key as a scaffolding tool to help students make more detailed observations as they identified various species of birds on display in a museum of natural science. The Mobile Dichotomous Key (MDK) iPad application was used by groups of fifth- and seventh-grade students. Analysis of the…
Descriptors: Telecommunications, Handheld Devices, Museums, Teaching Methods
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Kacoroski, Joy; Liddicoat, Kendra R.; Kerlin, Steve – Applied Environmental Education and Communication, 2016
This exploratory study aimed to understand how use of digital technology, specifically iPads, impacts the learning experiences of children during outdoor environmental education programs. iPads were integrated into water quality education programs for fifth grade students from an urban area. Qualitative observations were analyzed to document…
Descriptors: Outdoor Education, Handheld Devices, Environmental Education, Educational Technology
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Gonczi, Amanda; Maeng, Jennifer; Bell, Randy – Journal of Technology and Teacher Education, 2017
The purpose of this study was to characterize and compare 64 elementary science teachers' computer simulation use prior to and following professional development (PD) aligned with Innovation Adoption Theory. The PD highlighted computer simulation affordances that elementary teachers might find particularly useful. Qualitative and quantitative…
Descriptors: Elementary School Teachers, Faculty Development, Inquiry, Active Learning
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Kitchenham, Andrew – Australian Journal of Indigenous Education, 2017
This three-year research study examined the influence of interactive technologies on the math achievement of Indigenous students in Years 4, 5, 6 and 7 technology-equipped classrooms in a rural elementary school in British Columbia, Canada. Using a mixed-methods approach, the researcher conducted semistructured interviews and collected math…
Descriptors: Indigenous Populations, Preferences, Educational Technology, Interaction
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Nordby, Anders; Øygardslia, Kristine; Sverdrup, Ulrik; Sverdrup, Harald – Electronic Journal of e-Learning, 2016
In 2013 Hedmark University College conducted a research project where students from a game development project/study program developed and tested a Pervasive Game for learning as part of a class in System Thinking. The overall game goal was to teach Sustainability through System Thinking, and to give the students a real world experience with their…
Descriptors: Foreign Countries, Undergraduate Students, Educational Games, Sustainability
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Shamir-Inbal, Tamar; Blau, Ina – Journal of Educational Computing Research, 2016
This article investigates a pilot of integrating tablet computers in the elementary education. The research questions address the impact of tablet integration on learning and pedagogy. This qualitative case study crosschecks non-participated observations on students who work with tablet PCs, the school staff reflection on the integration as…
Descriptors: Electronic Learning, Handheld Devices, Technology Uses in Education, Educational Technology
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Gerido, Leona; Curran, Mary Carla – American Biology Teacher, 2014
Technology use in science classes can enhance lessons and reinforce scientific content. The creation of multimedia projects is a great way to engage students in lessons about estuarine ecosystems. In this activity, students can learn about estuarine organisms and use their creativity to write a story, create artwork, and develop a multimedia…
Descriptors: Science Instruction, Teaching Methods, Educational Technology, Technology Uses in Education
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Aidinopoulou, Vasiliki; Sampson, Demetrios G. – Educational Technology & Society, 2017
The benefits of the flipped classroom (FC) model in students' learning are claimed in many recent studies. These benefits are typically accounted to the pedagogically efficient use of classroom time for engaging students in active learning. Although there are several relevant studies for the deployment of the FC model in Science, Technology,…
Descriptors: Action Research, History Instruction, Thinking Skills, Integrated Learning Systems
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Rodriguez, Juanita; Diaz, Maria Victoria – Universal Journal of Educational Research, 2017
The basis of this exploratory research was to study the benefits of using accessible media to enhance students from Hispanic origin with sensory disabilities' reading skills. A mixed method was used to explore the results of the use of captions and description in educational audiovisual content to enhance reading by increasing the vocabulary of…
Descriptors: Hispanic American Students, Reading Skills, Mixed Methods Research, Visual Impairments
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Akin, Erhan – Educational Research and Reviews, 2016
This study was carried out with 2 students with mild mental deficiency, one in 5th grade and the other in 6th grade of Turgut Özal Secondary School in Bulanik County of Mus Province. It was done during the spring semester of the 2014-2015 school year in order to observe the effect of multimedia-assisted instruction on listening skills of…
Descriptors: Foreign Countries, Mild Intellectual Disability, Grade 5, Grade 6
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Song, Donggil; Karimi, Arafeh; Kim, Paul – Interactive Learning Environments, 2016
Teaching argumentation with appropriate activities and strategies would support a wide range of goals in science education. Though science labs have been suggested and employed for argumentation activities, such educational expenditures are likely to be beyond the means of most schools in under-resourced areas. Due to the lack of appropriate…
Descriptors: Science Experiments, Disadvantaged Schools, Developing Nations, Rural Areas
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