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Lim, Kenneth Y. T.; Ong, Matthew Y. C. – Australasian Journal of Educational Technology, 2012
This paper reports data obtained from the use of a bespoke video game--"The Rise of Li' Ttledot"--in promoting a sense of participatory citizenship among young learners. The game was developed through funding awarded by the Ministry of Education in Singapore, and was piloted in a primary school. Citizenship education illustrates well the…
Descriptors: Elementary Schools, Foreign Countries, Citizenship Education, Skill Development