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Hier, Bridget O.; MacKenzie, Connor K.; Ash, Tory L.; Maguire, Samantha C.; Nelson, Kaytlin A.; Helminen, Emily C.; Watts, Emily A.; Matsuba, Erin S. M.; Masters, Ellen C.; Finelli, Carly C.; Circe, Joshua J.; Hitchings, Taylor J.; Goldstein, Alec R.; Sullivan, William E. – Journal of Positive Behavior Interventions, 2024
This multiple-baseline design study examined the effects of the Good Behavior Game (GBG) on class-wide academic engagement in online general education classrooms. Teachers in three third- through fifth-grade classrooms in the state of New York implemented the GBG remotely during the COVID-19 pandemic. Treatment integrity was supported using…
Descriptors: Behavior Patterns, Games, Learner Engagement, Distance Education
Symer, Maryellen – ProQuest LLC, 2018
One-to-One Technology Device Integration in Grades 3-5 and the Beliefs & Actions of Teachers and District-Level Leaders One-to-One technology initiatives began in the 1990's and have expanded over time. It is not about distributing devices but rather how those devices transform teaching and learning. Educators need to harness the power of…
Descriptors: Educational Technology, Technology Uses in Education, Grade 3, Grade 4
Dana Schillinger – ProQuest LLC, 2022
The utilization of technology in the elementary classroom is becoming increasingly vital in a global society. Teaching during the Coronavirus pandemic has had a profound impact on all educators. As a result of the crisis, instructors worldwide had to quickly adapt and shift to a new way of teaching both remotely and in person. Educators were asked…
Descriptors: COVID-19, Pandemics, Electronic Learning, Online Courses
Maxim, Jeffrey G.; Maxim, George W. – Social Studies and the Young Learner, 2014
There have been many significant changes in education over the last fifty years, but few have been as swift and all-encompassing as the Common Core State Standards (CCSS). Discussed and debated everywhere, and now implemented in many states, the CCSS initiative set out to transform our nation's K-12 educational system by providing clear…
Descriptors: State Standards, Academic Standards, Literacy, Teaching Methods
DeSorbo, Alexandra L.; Noble, James M.; Shaffer, Michele; Gerin, William; Williams, Olajide A. – Health Education & Behavior, 2013
Background: The audience response system (ARS) allows students to respond and interact anonymously with teachers via small handheld wireless keypads. Despite increasing popularity in classroom settings, the application of these devices to health education programming has not been studied. We assessed feasibility, engagement, and learning among…
Descriptors: Audience Response Systems, Elementary Schools, Educational Technology, Handheld Devices
Williams, Olajide; DeSorbo, Alexandra; Sawyer, Vanessa; Apakama, Donald; Shaffer, Michele; Gerin, William; Noble, James – Health Education & Behavior, 2016
Objectives: We explored the effect of a culturally targeted calorie label intervention on food purchasing behavior of elementary school students. Method: We used a quasi-experimental design with two intervention schools and one control school to assess food purchases of third through fifth graders at standardized school food sales before and after…
Descriptors: Culturally Relevant Education, Teaching Methods, Purchasing, Food
Felicello, Kris – ProQuest LLC, 2011
In quasi-experimental study, the researcher investigated and compared the effectiveness of two types of ELA instruction: (a) traditional ELA instruction methods such as flash cards practice, read aloud, dittos, and (b) instruction using iPod touch applications as a teaching resource. Two classes of heterogeneously grouped 5 [superscript th] grade…
Descriptors: Quasiexperimental Design, Instructional Effectiveness, English (Second Language), Second Language Instruction
Rosenfeld, Malke; Johnson, Marquetta; Plemons, Anna; Makol, Suzanne; Zanskas, Meghan; Dzula, Mark; Mahoney, Meg Robson – Teaching Artist Journal, 2014
Writing about the teaching artist practice should mean writing about art making. As both teacher and artist, the authors are required to be cognizant of their own art-making processes, both how it works and why it is important to them, in order to make this process visible to their students. They also need the same skills to write about how and…
Descriptors: Art Activities, Art Education, Writing (Composition), After School Programs
Ikpeze, Chinwe H. – Learning & Leading with Technology, 2009
Working to transform his classroom, fifth grade teacher John Blain of Buffalo (New York) public schools infused technology into his literature lessons by adding an online literature discussion to his more traditional classroom discussion. Students were assigned to read Kate DiCamillo's books "Because of Winn-Dixie" and "The Tiger…
Descriptors: Web Sites, Electronic Publishing, Grade 5, Discussion (Teaching Technique)
Downer, Jason; Brown, Josh; Herrera, Manuela Jimenez; Stuhlman, Megan; Bourassa, Kyle; Gologor, Ben; Wong, Pamela – Society for Research on Educational Effectiveness, 2013
Teacher-educators and policy-makers recognize that ongoing training and support for high quality implementation of curricula can be a vital component of systems that ensure the value of education experiences, particularly for students at-risk of school failure (Meisels, 2007; Pew Charitable Trusts, 2007; Pianta, 2005). In particular, there is…
Descriptors: Coaching (Performance), Social Development, Emotional Development, Literacy Education
Wilcox, Kristen Campbell – Journal of Education for Students Placed at Risk, 2013
This multiple case study relied upon a socioecological framework and the lens of resilience to investigate practices and processes that are correlated with higher academic achievement among African American, Hispanic, and English language learners. Utilizing quantitative measures for sample selection of 10 higher-performing and 5…
Descriptors: Academic Achievement, Resilience (Psychology), Educational Methods, Limited English Speaking
DeMarinis, Matthew David – ProQuest LLC, 2011
While many studies examining the effectiveness of using dynamic geometry software exist, few studies exist at the elementary school level. An extensive data analysis of student performance on New York State Math Assessments revealed that students in the fifth grade may not have had a clear understanding of interior angles sums of polygons, more…
Descriptors: Experimental Groups, Control Groups, Computer Software, Interaction
Han, In Sook – ProQuest LLC, 2010
The purpose of this study was to investigate the potentials and effects of an embodied instructional model in abstract concept learning. This embodied instructional process included haptic augmented educational simulation as an instructional tool to provide perceptual experiences as well as further instruction to activate those previous…
Descriptors: Feedback (Response), Neighborhoods, Sensory Integration, Program Effectiveness
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Technology & Learning, 2008
Edward Foote is a special education teacher at Jefferson Avenue Elementary School in Fairport, New York. Foote's fourth- and fifth-grade students, who he teaches in a self-contained classroom and also in inclusion classes with the general student population, have disabilities that range from severe physical and emotional needs to autism. His…
Descriptors: Special Education Teachers, Elementary School Teachers, Grade 5, Grade 4
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