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Rebecca Parrish – ProQuest LLC, 2013
While school lunch has the potential to be a time for students to develop appropriate social skills, most cafeterias are rife with disruptive and aggressive behavior. Lunch monitors struggle to effectively manage the many students eating lunch and yet few evidence-based cafeteria interventions exist. The purpose of this study was to implement and…
Descriptors: Elementary School Students, Student Behavior, Social Behavior, Game Based Learning
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Ke, Fengfeng; Im, Tami – Journal of Educational Research, 2013
Employing the multiple-baseline across-subjects design, the authors examined the implementation and potential effect of a virtual-reality-based social interaction program on the interaction and communication performance of children with high functioning autism. The data were collected via behavior observation and analysis, questionnaires, and…
Descriptors: Autism, Computer Simulation, Interaction, Social Development