Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 6 |
Since 2006 (last 20 years) | 9 |
Descriptor
Source
Educational Technology &… | 2 |
Interactive Learning… | 1 |
International Association for… | 1 |
International Electronic… | 1 |
International Journal for… | 1 |
International Journal of… | 1 |
International Journal of… | 1 |
ProQuest LLC | 1 |
Author
Chiang, Tosti H. C. | 2 |
Yang, Stephen J. H. | 2 |
Cai, Su | 1 |
Capraro, Mary Margaret | 1 |
Chen, Beyin | 1 |
Chen, Hsiang-Ting | 1 |
Cheng, Zheng Shan | 1 |
Chu, Hui-Chun | 1 |
He, Sining | 1 |
Hong, Zuway-R | 1 |
Huang, Chester S. J. | 1 |
More ▼ |
Publication Type
Reports - Research | 8 |
Journal Articles | 7 |
Dissertations/Theses -… | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Elementary Education | 9 |
Grade 4 | 9 |
Intermediate Grades | 8 |
Grade 5 | 1 |
Grade 6 | 1 |
Middle Schools | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Kesebir, Gülcenur; Öksüz, Cumali – International Journal for Mathematics Teaching and Learning, 2022
The aim of this study is to investigate the effects of mathematics (math) diaries on academic achievement, metacognitive awareness and motivation of students in a mathematics lesson. The case study was conducted with a qualitative, quasi-experimental design and a quantitative, embedded multiple-case design as a mixed research model. The sample of…
Descriptors: Diaries, Mathematics Instruction, Mathematics Achievement, Metacognition
Kwon, Hyunkyung; Capraro, Mary Margaret – International Electronic Journal of Mathematics Education, 2021
Problem-posing activities have been shown to motivate students' learning while promoting a multifaceted and interesting educational environment. Moreover, these activities enable students to be engaged in personal interpretations of their own mathematical thinking. The purpose of this study was to determine if using a handson learning intervention…
Descriptors: Mathematics Instruction, Teaching Methods, Problem Solving, Student Motivation
Xu, Junyan; He, Sining; Jiang, Haozhe; Yang, Yang; Cai, Su – International Association for Development of the Information Society, 2019
In recent years, the development of mobile technology and devices makes Artificial Intelligence (AI) and Augmented Reality (AR) available tools in classroom teaching and learning. AI and AR are used to improve the learning effect as well as motivate the students' learning enthusiasm. In English as a second language (ESL) learning, several previous…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Handwriting
Huang, Chester S. J.; Yang, Stephen J. H.; Chiang, Tosti H. C.; Su, Addison Y. S. – Educational Technology & Society, 2016
This study developed a 5-step vocabulary learning (FSVL) strategy and a mobile learning tool in a situational English vocabulary learning environment and assessed their effects on the learning motivation and performance of English as a foreign language (EFL) students in a situational English vocabulary learning environment. Overall, 80 EFL…
Descriptors: Vocabulary Development, Telecommunications, Learning Motivation, Handheld Devices
Wang, Pei-Yu; Yang, Hui-Chun – Interactive Learning Environments, 2016
This study examined the impact of e-book interactivity design on the learning of Chinese characters by fourth graders (10-year-old children). This study was guided by two main questions: (1) Are there any differences in achievements (Chinese character writing, lexical comprehension, and lexical usage) between groups of young learners who read…
Descriptors: Chinese, Orthographic Symbols, Written Language, Pretests Posttests
Chiang, Tosti H. C.; Yang, Stephen J. H.; Hwang, Gwo-Jen – Educational Technology & Society, 2014
In this study, an augmented reality-based mobile learning system is proposed for conducting inquiry-based learning activities. An experiment has been conducted to examine the effectiveness of the proposed approach in terms of learning achievements and motivations. The subjects were 57 fourth graders from two classes taught by the same teacher in…
Descriptors: Foreign Countries, Electronic Learning, Handheld Devices, Academic Achievement
Chen, Hsiang-Ting; Wang, Hsin-Hui; Lu, Ying-Yan; Lin, Huann-shyang; Hong, Zuway-R – International Journal of Science Education, 2016
This study explored the effects of a modified argument-driven inquiry approach on Grade 4 students' engagement in learning science and argumentation in Taiwan. The students were recruited as an experimental group (EG, n?=?36) to join a 12-week study, while another 36 Grade 4 students from the same schools were randomly selected to be the…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Persuasive Discourse
Hwang, Gwo-Haur; Chu, Hui-Chun; Chen, Beyin; Cheng, Zheng Shan – International Journal of Distance Education Technologies, 2014
The rapid progress of wireless communication, sensing, and mobile technologies has enabled students to learn in an environment that combines learning resources from both the real world and the digital world. It can be viewed as a new learning style which has been called context-aware ubiquitous learning. Most context-aware ubiquitous learning…
Descriptors: Web 2.0 Technologies, Electronic Learning, Educational Technology, Experiential Learning
Torchia, Sean P. – ProQuest LLC, 2012
The focus of this study was to explore the relationship between the use of cooperative learning strategies and student achievement, and student perceptions of self-efficacy and motivation in mathematics. Teacher perceptions of the impact that cooperative learning strategies have on student achievement, intrinsic motivation, and self-efficacy were…
Descriptors: Academic Achievement, Learning Motivation, Self Efficacy, Cooperative Learning