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Petrus Ly; Marsi Bani; Vetty Hariana; Petrick Meok – Pegem Journal of Education and Instruction, 2024
This research is a product development research of Flipbook-Based E-Module. Flipbook-based E-Modules can be interpreted as module teaching materials that are displayed using electronic media. This research aims to produce Flipbook-based E-Module products that meet practical and effective criteria. This study aims to develop a flipbook-based…
Descriptors: Educational Technology, Electronic Learning, Program Development, Program Effectiveness
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Pinar Sik; Ece Zehir Topkaya – Turkish Online Journal of Distance Education, 2024
This mixed-method study explored the effect of the flipped classroom model (FCM) on vocabulary learning of young English language learners and their perceptions and experiences about FCM practices. Two intact groups of 4th-grade students in a state primary school in Turkiye were randomly assigned as experimental (N = 32) and control (N = 33)…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Student Attitudes
Heather Dube; Sarah Sarette – Journal of the American Academy of Special Education Professionals, 2020
Providing the support that children need to build cognitive skills (i.e. working memory and processing speed) has come to the forefront for special educators today. This study investigated how fourth-grade students within an experimental classroom (N=14) and special education students within a small group setting (N=9) improved their working…
Descriptors: Cognitive Development, Short Term Memory, Child Development, Special Education
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Hastuti, Wiwik D.; Astati, Siti M.; Sudarjo, Sudarjo; Fathoni, Arif – Pegem Journal of Education and Instruction, 2023
Children with intellectual disabilities face obstacles in their numeracy skills development. Stick intelligence is a learning media that is aimed to help these children enhance their numeracy skills. Therefore, this study aims to identify: (1) the numeracy skills of students with intellectual disabilities before using the mathematical intelligence…
Descriptors: Intellectual Disability, Students with Disabilities, Numeracy, Mathematics Skills
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Yin Yang; Yuyang Cai; Yanjie Song – Educational Technology & Society, 2024
The effect of technology on primary students' self-regulated vocabulary learning (SRVL) over time and its dynamic relationship with vocabulary outcomes have been scarcely studied. This quasi-experimental study reports a longitudinal inquiry into the effect of a mobile-assisted self-regulation scheme on primary students' SRVL and the relationship…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Educational Technology
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Gratani, Francesca; Giannandrea, Lorella; Rossi, Pier Giuseppe – Research on Education and Media, 2023
In today's world, technology and digital media are no longer separate, "other" than "natural" human and social life. Technology has become pervasive, transparent, reaching a "stable" form, no longer revolutionary. A new concept, "the post-digital," is emerging and gradually taking hold in a wide range of…
Descriptors: STEM Education, 21st Century Skills, Student Attitudes, Self Efficacy
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Yernar Ospankulov; Aziya Zhumabayeva; Sabira Nishanbayeva; Bagzhan Ussen; Ali Zhalel – International Journal of Education in Mathematics, Science and Technology, 2023
Among the main objectives of the 'Primary School Physical Education Curriculum' is to raise individuals with knowledge, skills and behaviors integrated with values and competencies. In addition, one of the important goals of the Kazakh education system is to provide students with 21st century and related digital skills in all lessons. For this…
Descriptors: Educational Technology, Technology Uses in Education, Physical Education, Student Attitudes
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Eden, Sigal; Shmila, Livnat – Journal of Educational Computing Research, 2023
The study investigates the effect of hybrid technology (HT), which combine physical objects and virtual effects, on learning receptive-vocabulary in English as a foreign-language (EFL) among students with dyslexia. Participants included 106 students aged 9-12. The students with dyslexia were randomly divided into intervention groups that used…
Descriptors: Educational Technology, Blended Learning, Receptive Language, Vocabulary Development
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Song, Yanjie; Ma, Qing – British Journal of Educational Technology, 2021
This paper reports on a case study of English as a second language (ESL) vocabulary learning that examined a group of Grade 4 students' mobile learning experiences of bridging in-class and real-life vocabulary learning mediated by a mobile learner-generated content (m-LGC) tool. This study was premised on the proposed framework of mobile…
Descriptors: Affordances, Electronic Learning, English (Second Language), Second Language Learning
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Looney, Lisa; Wong, Eugene H.; Rosales, Kevin P.; Rosales, Florissell; Tirado, Gisselle – School Psychology International, 2023
Considerable research has documented the impact of teacher perceptions on students' academic-related outcomes (e.g., classroom performance). This body of literature clearly shows that teacher perceptions (resulting from direct interactions with students) can have both positive and negative effects with respect to student behaviors and experiences…
Descriptors: Teacher Attitudes, Short Term Memory, Executive Function, Academic Achievement
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Mehmet Asikcan – International Journal of Contemporary Educational Research, 2023
The purpose of this study was to improve the vocabulary of fourth-grade primary school students through action plans based on digital tools. The study was conducted within the framework of participatory action research design, one of the qualitative research approaches. The participants were 32 fourth-grade students from a public elementary school…
Descriptors: Educational Technology, Vocabulary Development, Grade 4, Elementary School Students
Teena L. Martin – ProQuest LLC, 2024
This study investigated the understudied area of virtual reality (VR) creation among elementary-aged youth, exploring their engagement in VR creation and the ways in which educators can facilitate this creative process. Using an embedded case study, the researcher examined how the youth visualize writing using the VR creation tool, CoSpaces. To…
Descriptors: Computer Simulation, Elementary School Students, Grade 3, Grade 4
Laurie A. Coker – ProQuest LLC, 2022
This developmental research aims to: (1) examine the developmental processes of the application called MagicSpells, a haptically-enhanced, digital, vocabulary acquisition application design for learners with dyslexia, (2) investigate the structure and design of the application, and (3) analyze the results of the reviews and usability tests…
Descriptors: Educational Technology, Computer Software, Vocabulary Development, Dyslexia
Brese, Falk; Twele, Nadine – International Association for the Evaluation of Educational Achievement, 2023
Before school closures due to the COVID-19 pandemic, the frequency with which teachers used computer activities to teach a class varied across education systems. However, many teachers across the board reported the need for professional development to teach using technical devices. Using results from TIMSS (Trends in International Mathematics and…
Descriptors: COVID-19, Pandemics, School Closing, Distance Education
Kathy L. S. Garneau – ProQuest LLC, 2023
A theoretical framework grounded in constructionism and pragmatism theories supported research on learning by doing. This framework underpinned the purpose of this qualitative case study to explore how K-8 STEM teachers facilitated projects utilizing innovative technologies to solve community-based problems. The problem was a lack of connection…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
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