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Lee, Okin; Shin, Mikyung – Exceptionality, 2023
Learning mathematics in an inclusive classroom is challenging for many students with disabilities. The adapted digital mathematics textbooks for Grades 3 to 6 in South Korea were designed to support these students' access to the general mathematics curriculum. This study evaluates these textbooks according to the Universal Design for Learning…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Books, Textbooks
Sangmin-Michelle Lee; Zi Yang; Junjie Gavin Wu – Education and Information Technologies, 2024
The use of immersive virtual reality (iVR) technology creates an infinite set of possibilities for language learners both inside and outside the traditional classroom setting. In contributing a deeper understanding of language education with iVR, the present study explored how low-proficiency level English learners perceived iVR and how iVR…
Descriptors: English (Second Language), Second Language Learning, Computer Simulation, Language Proficiency
Si, Euna; Lee, Gyungjoo – Journal of School Health, 2023
Background: Recently, the high prevalence of problematic digital media use among youth has become a public concern. Therefore, this study investigated digital citizenship's moderating effects on a supportive school environment, parental pressure to achieve, academic stress, problematic digital media use, and happiness in school-aged children.…
Descriptors: Case Studies, Psychological Patterns, Information Technology, Incidence
Shim, Jaekwoun; Kwon, Daiyoung; Lee, Wongyu – IEEE Transactions on Education, 2017
In the past, computer programming was perceived as a task only carried out by computer scientists; in the 21st century, however, computer programming is viewed as a critical and necessary skill that everyone should learn. In order to improve teaching of problem-solving abilities in a computing environment, extensive research is being done on…
Descriptors: Robotics, Educational Games, Programming, Teaching Methods
Paek, Sue Hyeon; Park, Hyeri; Runco, Mark A.; Choe, Ho-Seong – Creativity Research Journal, 2016
The prediction of creative performance from ideation has shown promise, but questions remain. In this study, the relationship of ideational behavior and the creative performance of elementary school children (N = 255) was examined across 6 domains of creative performance: science, mathematics, technology, fine arts, music, and writing.…
Descriptors: Creativity, Creative Activities, Extracurricular Activities, Elementary School Students
Park, Jungho – Journal of Computers in Mathematics and Science Teaching, 2015
Much research has been conducted in educational robotics, a new instructional technology, for K-12 education. However, there are arguments on the effect of robotics and limited empirical evidence to investigate the impact of robotics in science learning. Also most robotics studies were carried in an informal educational setting. This study…
Descriptors: Robotics, Elementary School Science, Science Instruction, Inquiry
Lee, June; Yoon, Seo Young; Lee, Chung Hyun – Turkish Online Journal of Educational Technology - TOJET, 2013
The purposes of the study are to investigate CHLS (Cyber Home Learning System) in online video conferencing environment in primary school level and to explore the students' responses on CHLS-VC (Cyber Home Learning System through Video Conferencing) in order to explore the possibility of using CHLS-VC as a supportive online learning system. The…
Descriptors: Student Attitudes, Teaching Methods, Elementary Schools, Foreign Countries
Joo, Young Ju; Joung, Sunyoung; Choi, Se-Bin; Lim, Eugene; Go, Kyung Yi – International Association for Development of the Information Society, 2014
The purpose of this study is to explore variables affecting the acceptance of digital textbooks in the elementary school environment and provide basic information and resources to increase the intention of acceptance. Based on the above research purposes. Surveys were conducted using Google Docs targeting randomly selected elementary school…
Descriptors: Electronic Publishing, Textbooks, Student Attitudes, Elementary School Students
Kim, Do Kyun; Dinu, Lucian F.; Chung, Wonjon – International Journal of Information and Communication Technology Education, 2013
Currently, the South Korean government is in the process of transforming school textbooks from a paper-based platform to a computer-based digital platform. Along with this effort, interactive online educational games (edu-games) have been examined as a potential component of the digital textbooks. Based on the theory of diffusion of innovations,…
Descriptors: Computer Games, Textbooks, Foreign Countries, Grade 4
Zinth, Kyle – Education Commission of the States (NJ3), 2008
America's advantage has historically been its people's creativity, flexibility and entrepreneurship. But just as painters need to be proficient in technique and theory to produce great masterpieces, the next generation of Americans will likely require a solid grounding in mathematics and science for their creativity to be maximized in a world…
Descriptors: Educational Change, Foreign Countries, Science Curriculum, Secondary Education