NotesFAQContact Us
Collection
Advanced
Search Tips
Back to results
Peer reviewed Peer reviewed
Direct linkDirect link
ERIC Number: EJ1451644
Record Type: Journal
Publication Date: 2024
Pages: 20
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-0021-9266
EISSN: EISSN-2157-6009
Blending Educational Gaming with Physical Experiments to Engage High School Students in Inquiry-Based Learning
Meng-Tzu Cheng; Wen-Chi Chou; Mei-En Hsu; Fu-Chung Cheng
Journal of Biological Education, v58 n5 p1517-1536 2024
There have been growing calls for inquiry, a practice-oriented way of engaging students in authentic scientific work, yet research has shown some challenges that might impede inquiry practices in educational settings. In this study, we proposed an approach that blends educational gaming with physical experiments. We developed an educational game, "Scialience," with its narrative designed to bridge the virtual and the real in a way that requires players to switch between gameplay and real experiments in the physical laboratory by applying inquiry practices. We examined whether this blended learning approach was effective in engaging students in science learning. A quasi-experimental approach with a single-group pre-test-post-test design was employed and 39 Taiwanese 11th graders (aged 16-17 years) took part. The results showed that "Scialience" was effective in improving subject-matter understanding and its positive effect on long-term retention was evident. The use of "Scialience" also increased students' inquiry experiences and cognitive and social engagement.
Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals
Publication Type: Journal Articles; Reports - Research; Tests/Questionnaires
Education Level: High Schools; Secondary Education; Grade 11
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Taiwan
Grant or Contract Numbers: N/A