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Schwab, Keri; Dustin, Daniel – Journal of Physical Education, Recreation & Dance, 2014
Engaging youth in traditional physical education exercises or ball sports can be a challenging task, especially when they prefer novelty, entertainment, or excitement in their leisure-time activities. In addition, many youth are unaware of the opportunities that exist to exercise or recreate in nature, often preferring to spend time indoors…
Descriptors: Physical Education, Exercise, Physical Activities, Outdoor Education
Kooiman, Brian J.; Sheehan, Dwayne P. – American Journal of Distance Education, 2014
Exergames (active video games that require kinesthetic movement) played in proximity to other players or against a gaming machine have been linked to positive increases in cognitive functioning. This study tested to see if remote exergame play over the Internet had an impact similar to exergames that are played in proximity. The study shows that…
Descriptors: Video Technology, Educational Technology, Physical Education, Motion
Theodosiou, Argiris; Mantis, Konstantinos; Papaioannou, Athanasios – Educational Research and Reviews, 2008
The present study examined age-group differences in students' self-reports of metacognitive activity in physical education settings. Five hundred and ten students of public elementary, junior and senior high school provided self-reports concerning the metacognitive processes they use during physical education lessons, their goal orientations and…
Descriptors: Physical Education, Metacognition, Multivariate Analysis, Public Schools