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Yang, Xuanyang; Zhao, Guoqing; Yan, Xiaomei; Chao, Qing; Zhao, Xiaoyu; Lu, Tong; Dong, Yinan – Research in Science Education, 2022
Though we have advocated explicit argumentation instruction in science classes for decades, daily instructions are still found insufficient in improving students' argumentation competence. It is therefore important to explore effective instructional strategies through classroom research. This paper compares instructional strategies for classroom…
Descriptors: Grade 10, Teaching Methods, High School Students, Active Learning
Festiyed; Novitra, Fuja; Yohandri; Asrizal – International Journal of Instruction, 2022
This research aims to investigate the effectiveness of Networked-based Inquiry model on 21st-Century Skills and learning outcomes of physics students in senior high school. This research was a quasi-experimental with non-equivalent control group and 2x3 factorial design. One hundred twenty students participated in this research. Research…
Descriptors: Physics, Foreign Countries, Science Instruction, 21st Century Skills
Erhan Ekici; Gülhizar Döner Aydogan – International Technology and Education Journal, 2023
In this study, it was aimed to examine the effects of inquiry-based activities supported by web 2.0 tools on the attitudes of students towards the chemistry lesson in the unit of 'Acids, Bases and Salts' in the 10th grade chemistry lesson. Considering the relevant achievements in the 2018 chemistry curriculum and using the web 2.0 tools Padlet and…
Descriptors: Web 2.0 Technologies, Student Attitudes, Chemistry, Science Instruction
Ling, Yizhou; Zhu, Pengfei; Yu, Jiayan – Educational Technology Research and Development, 2021
Considering the individual differences in previous content knowledge, skill, and attitude, which types of learners are suitable for AR is a valuable but complex question. The study used quasi-experimental design, and divided 97 10th-grade students into two groups: traditional group (N = 48) and AR group (N = 49), who participated in 4-week organic…
Descriptors: Computer Simulation, Technology Integration, Organic Chemistry, Science Instruction
Engeness, Irina – Research in Science & Technological Education, 2020
The study provides an insight into how teachers may facilitate students' group learning in science with digital technology, which was examined when Norwegian lower secondary school students engaged in learning concepts of mitosis and meiosis. Quantitative and qualitative analyses of the teacher's assistance draw on Galperin's conceptualisation of…
Descriptors: Science Instruction, Teacher Role, Teaching Methods, Educational Technology
Nidup, Yeshi; Zangmo, Sonam; Rinzin, Yeshey; Yuden, Sangay; Subba, Hem Raj; Rai, Jeewan – Anatolian Journal of Education, 2021
This research explored the perception towards chemistry of class ten students of Phuentsholing Higher Secondary School in Bhutan. It was also to find out the factors that influenced the perception of students towards chemistry. For this research, 90 students were chosen as sample from a population of 95 students through convenience sampling…
Descriptors: Foreign Countries, Chemistry, Science Instruction, Student Attitudes
Bhuyan, Jay; Wu, Fan; Thomas, Cassandra; Koong, Kai; Hur, Jung Won; Wang, Chih-hsuan – TechTrends: Linking Research and Practice to Improve Learning, 2020
This paper describes the design, implementation, and results of an NSF funded Summer Academy from 2016 to 2018, which engaged, on an annual basis, 30 to 60 rising 10th and 11th grade high school science students in an innovative, technology-enriched Project Based Learning (PBL) environment. This Academy emphasized how tech gadgets work and the…
Descriptors: Teaching Methods, Grade 10, Grade 11, High School Students
Bani, Marsi; Masruddin, Masruddin – Journal of Technology and Science Education, 2021
Research has been conducted to develop a physics learning media in the form of an Android-based pocket book. We designed a Harmonic Oscillation Pocket Book and tested its feasibility and effectiveness in improving the cognitive learning outcomes of students. This study used the research and development method adapted from the ADDIE model. The…
Descriptors: High School Students, Secondary School Science, Educational Technology, Technology Uses in Education
Rahimi, Seyedahmad; Shute, Valerie; Kuba, Renata; Dai, Chih-Pu; Yang, Xiaotong; Smith, Ginny; Alonso Fernández, Cristina – Grantee Submission, 2021
We examined the use and effectiveness of an incentive system--one of the five elements of a theory-based motivational architecture in educational games that we proposed--in a computer-based physics game on students' learning and performance. The incentive system's purpose was to motivate students to access learning supports designed to facilitate…
Descriptors: Educational Games, Incentives, Student Motivation, Program Effectiveness
Shimelis Kebede Kekeba; Abera Gure; Teklu Tafesse Olkaba – Interactive Technology and Smart Education, 2025
Purpose: The purpose of this study was to investigate the impact of using a jigsaw learning strategy integrated with computer simulation (JLSICS) on the academic achievement and attitudes of students, along with exploring the relationships between them in the process of learning about acids and bases. Design/methodology/approach: The research…
Descriptors: Teaching Methods, Learning Strategies, Computer Simulation, Technology Uses in Education
Bellocchi, Alberto; Davis, James P.; Olson, Rebecca E.; Appanna, Subhashni D. – Cultural Studies of Science Education, 2019
Amy Goods's software review article "V-Note: A video analysis tool for teacher | researchers" stimulated our interest in adopting this software to understand social bonding dynamics in a group of 10th-grade science students' during a science inquiry project. Three of us employed V-Note to analyze two video files for the same lesson in…
Descriptors: Computer Software, Educational Technology, Technology Uses in Education, Grade 10
Minale Demelash; Dereje Andargie; Woldie Belachew – Pedagogical Research, 2024
Now days, the level of students' engagement in secondary school chemistry is low. The aim of this study was then to enhance student chemistry engagement through simulation-integrated 7E context-based instructional strategy and compared its efficacy with 7E context-based instructional strategy, simulation-integrated conventional teaching approach,…
Descriptors: Secondary School Students, Learner Engagement, Chemistry, Teaching Methods
Zeng, Hui; Zhou, Shao-Na; Hong, Gui-Rong; Li, Qiu-ye; Xu, Shao-Qiu – Journal of Baltic Science Education, 2020
In recent years, game-based learning has attracted much attention in education; however, the effectiveness of game-based learning is still not solidly confirmed. In the present research, a game-based learning in the physics domain with guides provided direct and immediate feedback. The research was conducted among three different groups: the…
Descriptors: Science Instruction, Physics, Game Based Learning, Educational Technology
Minale Demelash; Woldie Belachew; Dereje Andargie – Pedagogical Research, 2023
The purpose of this study was to examine whether a simulation-integrated context-based 7E instructional strategy (SICBIS) could increase students' achievement in the chemistry of oxides, acids, bases, and salts (COABS) when compared to context-based 7E instructional strategy (CBIS), simulation-integrated conventional teaching approach (SICTA), and…
Descriptors: Science Instruction, Chemistry, Grade 10, High School Students
Abualrob, Marwan; Nazzal, Safa – Contemporary Educational Technology, 2020
The aim of the study is to assess the extent to which WhatsApp Instant Messaging is used to teach chemistry and biology to the tenth-grade students. A mixed approach was used, whereby the authors drew on the content analysis model to analyze quantitative data. The sample consisted of 28 Palestinian tenth-grade students and their teachers, who used…
Descriptors: Computer Software, Grade 10, High School Students, Teaching Methods