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Suzanne Dupuis-Blanchard; Danielle Thériault – SAGE Open, 2023
A scarcity of workers calls into doubt our capacity to support and care for an aging population. To gain a better understanding of the next generation of potential workers that will serve the aging population, 644 French-speaking students in grades 10 and 11 in the province of New Brunswick (Canada) were surveyed. The goals were to learn more…
Descriptors: High School Students, Career Exploration, Grade 10, Grade 11
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Elise T. Pas; Christine Crimmins; Mary Kay Connerton; Ryan Voegtlin; Jessika Bottiani; Katrina Debnam; Kathryn B. Rockefeller; Megan Lewis; Susan Love; Catherine P. Bradshaw – Grantee Submission, 2024
Educators have embraced the promotion of social emotional development, student well-being, and mental health as essential educational objectives to promote academic readiness and growth. To address known research-to-practice gaps and limited availability of evidence-based, universal high school programs, we took a community-based participatory…
Descriptors: College School Cooperation, Wellness, Health Promotion, Instructional Design
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Bodur, Zeynep Yilmaz; Aktan, Sümer – International Journal on Social and Education Sciences, 2021
This study examines the predictive effect of parental attitudes on high school students' academic motivation and personal responsibility levels. In this research predictive correlation model, which is one of the quantitative research methods, was used. 368 students attending the 10th grade in 6 different high schools participated in the study.…
Descriptors: Parent Attitudes, Parenting Styles, Parents, Family Influence
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Ilma, Silfia; Al-Muhdhar, Mimien Henie Irawati; Rohman, Fatchur; Saptasar, Murni – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2022
It was previously found that students have low in learning collaboration, which is the learning process has not facilitated them to develop their skills. Therefore, this study aims to investigate the effects of project-based learning (PjBL), Predict-Observe-Explain (POE), and Predict-Observe-Explain based Project (POEP) on student collaboration…
Descriptors: Foreign Countries, Cooperation, Student Projects, Active Learning
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Fajar Kurnianto; Anggi Datiatur Rahmat; Heru Kuswanto – Pegem Journal of Education and Instruction, 2024
Learning activities related to students' real-life experiences may create meaningful learning. Integrating traditional games into the physics classroom can reconstruct local knowledge into scientific knowledge. The use of technology can affect student learning achievement. One of the technologies currently attracting attention is Augmented reality…
Descriptors: Computer Simulation, Educational Technology, Critical Thinking, Graphs
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Todd, Amber; Romine, William; Sadeghi, Reza; Cook Whitt, Kate; Banerjee, Tanvi – Journal of Research in Science Teaching, 2022
Learning progressions (LPs) serve as frameworks for understanding the level of complexity of students' ideas within a domain. Multifaceted LPs contain multiple interrelated constructs where increased knowledge in one construct may increase knowledge of a separate construct. While it is challenging to identify and test these contingencies between…
Descriptors: High School Students, Genetics, Science Instruction, Schemata (Cognition)
Burcu Sahin Vural; Levent Yayci – Online Submission, 2023
The aim of this study is to examine the effect of the Cognitive Behavioral Therapy (CBT) based anger management psychoeducation program on the anger management skills of high school students. While the independent variable of the study is the anger management psychoeducation program based on CBT, the dependent variable is the trait anger level,…
Descriptors: Foreign Countries, Cognitive Restructuring, Behavior Modification, Psychological Patterns
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Ikalindhari, Angkin; Ambarwati, Reni; Rahayu, Dwi Anggorowati – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2020
Creative thinking ability can be trained to students during learning process using suitable learning materials. The purpose of this study was to produce a valid and practical student worksheet based on iMindMap in Animalia topic to train students' creative thinking ability. This R & D referred to 4D model (define, design, develop, and…
Descriptors: Worksheets, Material Development, Concept Mapping, Courseware
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Dhaifallah Saleh Alsuhaymi; Ohood Mohammed Alotaibi – Journal of Education and e-Learning Research, 2023
This study aims to demonstrate the efficacy of gamification in developing HTML programming skills and academic achievement motivation for 10th-grade students. Despite the significance of computer programming in developing students' thinking, many students still need more motivation to learn it. One of the entertaining strategies of computer…
Descriptors: Gamification, Programming, Academic Achievement, Student Motivation
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Carl-Emil Marstrander Askildsen; Kenneth Aggerholm – Sport, Education and Society, 2024
This study investigates 10th-grade students' experiences with physical education (PE) units informed by a pedagogical model called the practising model (PM). We apply a theoretical framework that integrates core concepts from phenomenology with empirical investigations of experience by focusing on structures of human existence, such as embodiment,…
Descriptors: Foreign Countries, Physical Education, High School Students, Repetition
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Sinan Bilici; Rabia Meryem Yilmaz – Education and Information Technologies, 2024
The purpose of the study is to investigate the effect of the use of digital storytelling on academic achievement, critical thinking dispositions, co-regulation, and narrative skills of 10th grade students. To this end, the study was conducted using a semi-experimental design with a convenience sample. The participants consisted of 64 students (33…
Descriptors: Educational Technology, Story Telling, Cooperative Learning, Academic Achievement
Candace Angelle Busselmaier – ProQuest LLC, 2024
School closures during the COVID-19 pandemic have resulted in substantial learning gaps in students' mathematical abilities. The problem was self-enrollment against teacher recommendation among Honors Algebra 2 students in 9th, 10th, and 11th grade students at a local high school. The purpose of the quantitative, quasi-experimental study was to…
Descriptors: Educational Technology, Honors Curriculum, High School Students, Learning Readiness
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Ólafsdóttir, Sigríður; Laster, Barbara; Stefánsson, Kristján K. – Journal of Adolescent & Adult Literacy, 2020
The fields of vocabulary instruction, literacy professional development, and global language issues framed this research. Situated in Iceland, the intervention consisted of professional development for 10th-grade teachers focused on academic words in various subject materials, increasing the learners' proficiency in using explicit strategies to…
Descriptors: Vocabulary Development, Comparative Analysis, Pretests Posttests, Outcomes of Education
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Albedry, Brandon; Ammons, Lillie; Marenus, Michele W.; Hammoud, Dianna; Jandali, Danny; Chrzanowski, Mark; Chen, Weiyun – American Journal of Health Education, 2023
Background: Research on the effects of adventure education lessons on social emotional skills (SEL), psychological outcomes, and physical activity (PA) is limited. Purpose: This study assessed the effectiveness of adventure education lessons in improving high school students' SEL competencies, resilience, and PA. Methods: 95 10th grade students…
Descriptors: Adventure Education, Social Emotional Learning, Resilience (Psychology), Physical Activity Level
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Wintari Ningsih; Baskoro Adi Prayitno; Slamet Santosa – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2023
This study aims to test the effectiveness of using environment-oriented e-books based on Problem-Based Learning (PBL) to empower problem-solving skills. The research design used is a Nonrandomized Control Group, Pretest-Posttest Design. The study used a quasi-experimental method with a 2 x 2 factorial design. The research sample was 70, grade X…
Descriptors: Environmental Education, Electronic Books, Instructional Materials, Instructional Effectiveness
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