Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Computer Games | 3 |
Video Games | 3 |
Foreign Countries | 2 |
Grade 10 | 2 |
High School Students | 2 |
Social Media | 2 |
Social Networks | 2 |
Adolescents | 1 |
Bullying | 1 |
Cognitive Development | 1 |
Comparative Analysis | 1 |
More ▼ |
Author
Barone, Lavinia | 1 |
Carone, Nicola | 1 |
Cipollone, Maria | 1 |
Güzeller, Cem Oktay | 1 |
Kilic, Abdullah Faruk | 1 |
Moffat, Frederick | 1 |
Perasso, Giulia | 1 |
Schifter, Catherine C. | 1 |
Publication Type
Reports - Research | 3 |
Journal Articles | 2 |
Speeches/Meeting Papers | 1 |
Education Level
Grade 10 | 3 |
High Schools | 3 |
Junior High Schools | 3 |
Middle Schools | 3 |
Secondary Education | 3 |
Grade 9 | 2 |
Elementary Education | 1 |
Grade 11 | 1 |
Grade 12 | 1 |
Grade 6 | 1 |
Grade 8 | 1 |
More ▼ |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Perasso, Giulia; Carone, Nicola; Barone, Lavinia – European Journal of Developmental Psychology, 2021
The present study investigated the antecedents of cyberbullying victimization and addressed the commonalities and differences between visual and written forms of cyberbullying victimization among 3172 Italian adolescents (51.6% male, M[subscript age] = 13.74 years, SD = 1.70) who participated in the Health Behaviour in School-Aged Children (HBSC,…
Descriptors: Bullying, Computer Mediated Communication, Foreign Countries, Adolescents
Kilic, Abdullah Faruk; Güzeller, Cem Oktay – Malaysian Online Journal of Educational Technology, 2017
This study aimed at determining the impact of demographic factors on the Internet usage purposes of high school students. The population of the study consisted of students between 9th and 12th grades from the Anatolian high schools, science high schools, social sciences high schools, sports high schools and fine arts high schools in Turkey. The…
Descriptors: High School Students, Internet, Foreign Countries, Questionnaires
Schifter, Catherine C.; Cipollone, Maria; Moffat, Frederick – International Association for Development of the Information Society, 2013
This paper describes an exploratory study observing the use of "Minecraft" (a popular sandbox style online video game environment) in a high school English literature classroom. We use Piaget and Inhelder's (1969) constructivist theories about the formal operational stage of development to interpret the concepts of plot and…
Descriptors: Video Games, Computer Games, High Schools, English Literature