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Nurzhanat Shakirova; Iza Berechikidze; Elvira Gafiyatullina – Education and Information Technologies, 2024
This study evaluated the effect of using AR technology to develop environmental literacy (RQ1), motivation (RQ2), and perceived cognitive load (RQ3) among high school students. The sample of participants in this study included 155 10th -grade students in general education. They took a semester-long Natural Resource Ecology course. The participants…
Descriptors: High School Students, Educational Technology, Student Motivation, Environment
Safwa Abdul-Aziz – ProQuest LLC, 2024
Many students struggle with decoding and implementing feedback given to them on writing assignments. Researchers and instructors have used various technologies and strategies to improve students' uptake of feedback given on written assignments, one of which is a form of video feedback called screencasting. Research has been conducted on students'…
Descriptors: Visual Aids, Video Technology, Feedback (Response), Secondary School Teachers
Ramona Hagenkötter; Valentina Nachtigall; Katrin Rolka; Nikol Rummel – European Journal of Psychology of Education, 2024
The implementation of video modeling examples of mathematical hands-on experimentation may provide students with authentic and, at the same time, not too cognitively overwhelming experiences. However, the effectiveness of video modeling examples can be influenced by different characteristics of the observed models. On the one hand, based on the…
Descriptors: Experiential Learning, Mathematical Concepts, Video Technology, Authentic Learning
Adi Rahmat; Muhamad Wafda Jamil – Malaysian Journal of Learning and Instruction, 2024
Purpose: Many students perceive plant anatomy as difficult due to the complexity of the material. Additionally, conventional teaching techniques often neglect the importance of information retention in the learning process. Therefore, this study examines the effects of Retention-Based Learning on students' learning outcomes compared to…
Descriptors: Retention (Psychology), Learning Processes, Outcomes of Education, High School Students
Hou, Huei-Tse; Fang, Ying-Sang; Tang, Joni Tzuchen – Interactive Learning Environments, 2023
Logical thinking and reasoning of geometric space are among the key abilities of science and technology education. This research developed a framework of an alternate reality-based board game incorporating augmented reality (AR) exploration with multi-dimensional scaffolding, including "cognitive scaffolding," "metacognitive…
Descriptors: Educational Games, Computer Simulation, Scaffolding (Teaching Technique), Spatial Ability
Hachmi, A.; El Moussaouy, A.; Ouariach, A.; Essaadaoui, R.; El Hadi, M.; Mommadi, O.; Kerkour-El Miad, A. – Physics Education, 2022
In this study that aims to motivate struggling students and helping them to improve their learning achievement, we designed and tested an E7-based approach in a virtual laboratory environment. We rely on cognitive load theory and self-determination theory to enable our approach to meet the cognitive and noncognitive needs of struggling students.…
Descriptors: Physics, Science Instruction, Science Laboratories, Computer Simulation
Andrew David Haws – ProQuest LLC, 2021
The purpose of this study was to determine if the Summit Learning Platform, a type of Intelligent Tutoring System, has a positive association with mathematics achievement of high school students in grades nine through eleven. The study was conducted in a Midwest suburban school district among three high schools within the same district. Further, a…
Descriptors: Mathematics Achievement, Evaluation Methods, Cognitive Processes, Learning Management Systems
Liu, Ran; Koedinger, Kenneth R. – Journal of Educational Data Mining, 2017
As the use of educational technology becomes more ubiquitous, an enormous amount of learning process data is being produced. Educational data mining seeks to analyze and model these data, with the ultimate goal of improving learning outcomes. The most firmly grounded and rigorous evaluation of an educational data mining discovery is whether it…
Descriptors: Educational Technology, Technology Uses in Education, Data Collection, Data Analysis
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2020
For the forty-third time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented online during the annual AECT Convention. Volume 1 contains 37 papers dealing primarily with research and development topics. Papers dealing with the…
Descriptors: Educational Technology, Technology Uses in Education, Professional Development, Feminism
Yeh, Ting-Kuang; Tseng, Kuan-Yun; Cho, Chung-Wen; Barufaldi, James P.; Lin, Mei-Shin; Chang, Chun-Yen – International Journal of Science Education, 2012
The aim of this study was to develop an animation-based curriculum and to evaluate the effectiveness of animation-based instruction; the report involved the assessment of prior knowledge and the appropriate feedback approach, for the purpose of reducing perceived cognitive load and improving learning. The curriculum was comprised of five subunits…
Descriptors: Prior Learning, Animation, Feedback (Response), Structured Interviews
Boon, Richard T.; Burke, Mack D.; Fore, Cecil, III; Spencer, Vicky G. – Journal of Special Education Technology, 2006
This study investigated the impact of cognitive organizers, with the integration of technology, Inspiration 6 software, compared to a traditional textbook instruction format on content-area learning in high school inclusive social studies classes. Twenty-nine tenth-grade students in general education and 20 students with mild disabilities were…
Descriptors: Textbooks, Educational Technology, Regular and Special Education Relationship, Social Studies