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Shimelis Kebede Kekeba; Abera Gure; Teklu Tafesse Olkaba – Interactive Technology and Smart Education, 2025
Purpose: The purpose of this study was to investigate the impact of using a jigsaw learning strategy integrated with computer simulation (JLSICS) on the academic achievement and attitudes of students, along with exploring the relationships between them in the process of learning about acids and bases. Design/methodology/approach: The research…
Descriptors: Teaching Methods, Learning Strategies, Computer Simulation, Technology Uses in Education
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Irwanto Irwanto; Ucu Cahyana; Ni Putu Sri Ayuni; Rudi Suhartono Wijayako – Journal of Education and e-Learning Research, 2024
Students' attitudes towards Digital Game-Based Learning (DGBL) in developing countries such as Indonesia are rarely investigated despite the fact that digital games are being used in secondary education increasingly. This research aims to explore students' attitudes towards DGBL in chemistry. We used a quantitative study method using a…
Descriptors: Foreign Countries, High School Students, Student Attitudes, Video Games
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Nabbout-Cheiban, Marie; Fisher, Forest; Edwards, Michael Todd – Mathematics Teacher, 2017
The Common Core State Standards for Mathematics envisions data analysis as a key component of K-grade 12 mathematics instruction with statistics introduced in the early grades. Nonetheless, deficiencies in statistical learning persist throughout elementary school and beyond. Too often, mathematics teachers lack the statistical knowledge for…
Descriptors: Mathematics Instruction, Technology Uses in Education, Educational Technology, Statistics
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Boz, Burçak; Erbilgin, Evrim – Australian Mathematics Teacher, 2015
When teaching transformations of functions, teachers typically have students vary the coefficients of equations and examine the resulting changes in the graph. This approach, however, may lead students to memorise rules related to transformations. Students need opportunities to think deeply about transformations beyond superficial observations…
Descriptors: Mathematics Instruction, Teaching Methods, Technology Uses in Education, Educational Technology
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Aldrup, Marit – Classroom Discourse, 2019
This study is concerned with repair practices that a teacher and students employ to restore intersubjectivity when faced with interactional problems in a Content and Language Integrated Learning (CLIL) classroom. Adopting a conversation analytic (CA) approach, it examines the interactional treatment of students' verbal and embodied trouble…
Descriptors: Course Content, Second Language Learning, Second Language Instruction, Language of Instruction
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Crujeiras-Pérez, B.; Jiménez-Aleixandre, M. P. – Chemistry Education Research and Practice, 2017
This paper examines the process of high school students' planning investigations in the chemistry laboratory across two consecutive academic years in terms of their actions and their progress. The context is a set of five inquiry-based laboratory tasks in which participants (9th and 10th graders, 14-15 and 15-16 years of age) are required to plan…
Descriptors: High School Students, Learner Engagement, Longitudinal Studies, Foreign Countries
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Khan, Samia – Science Teacher, 2012
The internet abounds with free science education applications. But, on their own, these applications have limited capacity to teach students curricular concepts or skills. The author integrated several free web-based applications into a broader pedagogical approach called T-GEM, in which the teacher guides student investigations. In this article,…
Descriptors: Climate, Grade 8, Environmental Influences, Environmental Education
Salen, Katie; Torres, Robert; Wolozin, Loretta; Rufo-Tepper, Rebecca; Shapiro, Arana – MIT Press (BK), 2011
Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based, complex problem spaces that are…
Descriptors: Video Technology, Research and Development, Games, Educational Innovation
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Kim, Paul; Kim, Flora Hisook; Karimi, Arafeh – American Educational Research Journal, 2012
There has been a steady growth of the K-12 student population taking courses online. This study examined reasons for students to choose a public online charter school program and their perceptions of online discussion. A survey was sent to 1,500 students newly enrolled in a statewide public online charter school program. From those who responded,…
Descriptors: Traditional Schools, Charter Schools, Elementary Secondary Education, Online Courses
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Pierce, Robyn; Stacey, Kaye – Teaching Mathematics and Its Applications: An International Journal of the IMA, 2009
Taking advantage of pedagogical opportunities afforded by new technology requires appropriately designed lessons. This article reports on the use of "lesson study" to research principles for the design of a lesson aiming to take advantage of multiple representations. The lesson, for year 10 students who had personal access to TI-Nspire, focused on…
Descriptors: Educational Technology, Technology Integration, Handheld Devices, Graphing Calculators
Beach, Richard; Campano, Gerald; Edmiston, Brian; Borgmann, Melissa – Teachers College Press, 2010
This innovative resource describes how teachers can help students employ "literacy tools" across the curriculum to foster learning. The authors demonstrate how literacy tools such as narratives, question-asking, spoken-word poetry, drama, writing, digital communication, images, and video encourage critical inquiry in the 5-12 classroom. The book…
Descriptors: Literacy, Critical Thinking, Inquiry, Story Telling
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McCormack, Stephanie; Ross, Donna L. – Science Teacher, 2010
Technology can be a powerful tool to increase motivation, engagement, and achievement (Park, Khan, and Petrina 2009). In this article, the authors describe their collaborative approach to integrating technology with a lab on bacterial transformation. Students view websites and create videos to increase their conceptual understanding. Although the…
Descriptors: Biology, Web Sites, Video Technology, Motivation
Davis, Lauren – Eye on Education, 2013
Schools nationwide are transitioning to the Common Core--our advice to you: Be prepared, but don't go it alone! Our new book, "Common Core Literacy Lesson Plans: Ready-to-Use Resources, 9-12," shows you that teaching the Common Core State Standards in high school doesn't have to be intimidating! This easy-to-use guide meets the particular needs of…
Descriptors: Secondary School Curriculum, Lesson Plans, Core Curriculum, Curriculum Guides
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Drexler, Wendy – Australasian Journal of Educational Technology, 2010
Principles of networked learning, constructivism, and connectivism inform the design of a test case through which secondary students construct personal learning environments for the purpose of independent inquiry. Emerging web applications and open educational resources are integrated to support a "Networked Student Model" that promotes…
Descriptors: Constructivism (Learning), Elementary Secondary Education, Inquiry, Active Learning
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Levy Nahum, Tami; Ben-Chaim, David; Azaiza, Ibtesam; Herskovitz, Orit; Zoller, Uri – International Journal of Science Education, 2010
Today's society is continuously coping with sustainability-related complex issues in the Science-Technology-Environment-Society (STES) interfaces. In those contexts, the need and relevance of the development of students' higher-order cognitive skills (HOCS) such as question-asking, critical-thinking, problem-solving and decision-making…
Descriptors: Grade 10, Science Education, Teaching Methods, Foreign Countries