Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 4 |
Descriptor
Author
Adams, Deanne M. | 1 |
Admiraal, Wilfried, Ed. | 1 |
Akcay, Hakan, Ed. | 1 |
Bag, Hasan | 1 |
Mayer, Richard E. | 1 |
Pilegard, Celeste | 1 |
Rahimi, Seyedahmad | 1 |
Shelley, Mack, Ed. | 1 |
Shute, Valerie J. | 1 |
Çalik, Muammer | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Books | 1 |
Collected Works - Proceedings | 1 |
Education Level
Elementary Education | 4 |
Secondary Education | 3 |
High Schools | 2 |
Higher Education | 2 |
Intermediate Grades | 2 |
Middle Schools | 2 |
Postsecondary Education | 2 |
Grade 4 | 1 |
Grade 6 | 1 |
Grade 8 | 1 |
Grade 9 | 1 |
More ▼ |
Audience
Location
Turkey | 2 |
California | 1 |
Florida | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bag, Hasan; Çalik, Muammer – Physics Education, 2021
The aim of this study is to design an argumentation-based educational digital game to teach the subject of force. Through a design-based research method, each game section includes the argumentation questions that foster students to think about the 'force' subject. We pilot studied the game with 12 grade 4 students in a state primary school. After…
Descriptors: Science Instruction, Teaching Methods, Persuasive Discourse, Educational Games
Shute, Valerie J.; Rahimi, Seyedahmad – Grantee Submission, 2021
Creativity has been of research interest to psychologists dating back many decades, and is currently recognized as one of the essential skills needed to succeed in our complex, interconnected world. One medium that has affordances to assess and support creativity in young people is video games. In this paper, we briefly discuss the literature on…
Descriptors: Creativity, Creativity Tests, Physics, Educational Games
Shelley, Mack, Ed.; Admiraal, Wilfried, Ed.; Akcay, Hakan, Ed. – International Society for Technology, Education, and Science, 2021
"Proceedings of International Conference on Education in Mathematics, Science and Technology" includes full papers presented at the International Conference on Education in Mathematics, Science and Technology (ICEMST) which took place on April 1-4, 2021 in Antalya, Turkey. The aim of the conference is to offer opportunities to share…
Descriptors: STEM Education, Chemistry, Science Instruction, Climate
Adams, Deanne M.; Pilegard, Celeste; Mayer, Richard E. – Journal of Educational Computing Research, 2016
Learning physics often requires overcoming common misconceptions based on naïve interpretations of observations in the everyday world. One proposed way to help learners build appropriate physics intuitions is to expose them to computer simulations in which motion is based on Newtonian principles. In addition, playing video games that require…
Descriptors: Video Games, Teaching Methods, Technology Uses in Education, Simulated Environment