Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Body Weight | 1 |
College Students | 1 |
Costs | 1 |
Elementary School Students | 1 |
Health Related Fitness | 1 |
Human Body | 1 |
Physical Activities | 1 |
Secondary School Students | 1 |
Student Motivation | 1 |
Video Games | 1 |
Video Technology | 1 |
More ▼ |
Source
Strategies: A Journal for… | 1 |
Author
Banks, Sarah | 1 |
Meyler, Tim | 1 |
Wilson, Sandy | 1 |
Publication Type
Journal Articles | 1 |
Reports - Evaluative | 1 |
Education Level
Elementary Education | 1 |
Elementary Secondary Education | 1 |
High Schools | 1 |
Higher Education | 1 |
Postsecondary Education | 1 |
Secondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Meyler, Tim; Banks, Sarah; Wilson, Sandy – Strategies: A Journal for Physical and Sport Educators, 2014
The physical activity potential and physiological and motivational benefits of active gaming have been a hot topic in the past few years. It is easy to see why active games are popular among certain populations, particularly those with prior or current video game experience. Video games are fun to play and challenging, give a player total control,…
Descriptors: Video Games, Video Technology, Physical Activities, Student Motivation