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Roxana Hobai – Romanian Review of Geographical Education, 2023
The study analyzes the impact of specific learning activities that are using student-centered methods, focusing on various aspects of Iceland. In the sixth grade, the lesson on the topic "Iceland" features an activity called "Famous Icelandic Places," based on a teaching game. In the ninth grade, an activity related to glacial…
Descriptors: Foreign Countries, Grade 6, Grade 9, Grade 10
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Agley, Jon; Tidd, David; Jun, Mikyoung; Eldridge, Lori; Xiao, Yunyu; Sussman, Steve; Jayawardene, Wasantha; Agley, Daniel; Gassman, Ruth; Dickinson, Stephanie L. – Educational and Psychological Measurement, 2021
Prospective longitudinal data collection is an important way for researchers and evaluators to assess change. In school-based settings, for low-risk and/or likely-beneficial interventions or surveys, data quality and ethical standards are both arguably stronger when using a waiver of parental consent--but doing so often requires the use of…
Descriptors: Data Analysis, Longitudinal Studies, Data Collection, Intervention
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Chatila, Hanadi; Al Husseiny, Fatima – Journal of Education in Science, Environment and Health, 2017
Recent research findings have shown that cooperative learning improves students' thinking skills as it allows them to communicate actively with each other (Johnson, Johnson and Smith, 2014). Therefore, cooperative learning has been proposed by many educators to be implemented in classrooms to produce lifelong learners and critical thinkers…
Descriptors: Cooperative Learning, Biology, Skill Development, Science Process Skills
Torres, D. Diego – Houston Independent School District, 2019
Despite its promise to help teachers meet the needs of diverse learners, district usage of Achieve3000® among most students with access to it remains far below the optimal level necessary for them to realize literacy growth and college and career readiness. Only a tiny minority of students (402 out of about 111,000) seem to be engaging Achieve3000…
Descriptors: Pretests Posttests, Individualized Instruction, Middle School Students, High School Students
Askew, Karyl; Stevenson, Olivia; Jones, Bridget – Grantee Submission, 2018
"INSPIRE" is an Investing in Innovation (i3) development grant funded by the Office of Innovation and Improvement, U.S. Department of Education. "INSPIRE" provides an innovative integrated K-12 STEM pipeline approach focused on STEM course content and instructional redesign. The INSPIRE model was implemented in Cabarrus County…
Descriptors: STEM Education, Standardized Tests, Mathematics Achievement, Science Achievement
Bloom, Howard S.; Porter, Kristin E. – Society for Research on Educational Effectiveness, 2012
In recent years, the regression discontinuity design (RDD) has gained widespread recognition as a quasi-experimental method that when used correctly, can produce internally valid estimates of causal effects of a treatment, a program or an intervention (hereafter referred to as treatment effects). In an RDD study, subjects or groups of subjects…
Descriptors: Regression (Statistics), Research Design, Computation, Generalizability Theory
Weers, Anthony J. – ProQuest LLC, 2012
The purpose of this study was to determine the impact of socioeconomic status on the achievement of high school students participating in a one-to-one laptop computer program. Students living in poverty struggle to achieve in schools across the country, educators must address this issue. The independent variable in this study is socioeconomic…
Descriptors: High School Students, Socioeconomic Status, Laptop Computers, Academic Achievement
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Hedrick, Jason; Light, Mark; Dick, Jeff – Journal of Extension, 2013
College Readiness for Rural Youth is an innovative, postsecondary education bridge program that gives youth the opportunity to explore college attainability, admissions, financial aid, and application processes. The initiative aims to support academic success and transition to college for rural youth.
Descriptors: College Preparation, Rural Youth, Youth Programs, Transitional Programs
Soares, Katina M. – ProQuest LLC, 2013
Due to budget shortfalls, teacher furloughs were imposed in 2009 in Hawaii Public Schools. The furloughs resulted in a 2009-2010 school year of 167 days as opposed to the regular school year of 180 days. The purpose of this causal-comparative study with a pretest-posttest design was to examine the found effects of those furloughs on academic…
Descriptors: Academic Achievement, Public Schools, Teachers, Comparative Analysis
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Dexter, Douglas D.; Hughes, Charles A. – Learning Disability Quarterly, 2011
This meta-analysis reviews experimental and quasi-experimental studies in which upper-elementary, intermediate, and secondary students with learning disabilities learned from graphic organizers. Following an exhaustive search for studies meeting specified design criteria, 55 standardized mean effect sizes were extracted from 16 articles involving…
Descriptors: Learning Disabilities, Instructional Materials, Meta Analysis, Elementary School Students
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Simmons, Deborah; Fogarty, Melissa; Oslund, Eric L.; Simmons, Leslie; Hairrell, Angela; Davis, John; Anderson, Leah; Clemens, Nathan; Vaughn, Sharon; Roberts, Greg; Stillman, Stephanie; Fall, Anna-Maria – Journal of Research on Educational Effectiveness, 2014
In this experimental study we examined the effects of integrating teacher-directed knowledge-building and student-regulated comprehension practices in 7th- to 10th-grade English language arts classes. We also investigated the effect of instructional quality and whether integrating practices differentially benefitted students with lower entry-level…
Descriptors: English Instruction, Language Arts, Reading Comprehension, Reading Instruction
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Johnson, Amy M.; Ozogul, Gamze; DiDonato, Matt D.; Reisslein, Martin – European Journal of Engineering Education, 2013
Computer-based multimedia presentations employing animated agents (avatars) can positively impact perceptions about engineering; the current research advances our understanding of this effect to pre-college populations, the main target for engineering outreach. The study examines the effectiveness of a brief computer-based intervention with…
Descriptors: Elementary School Students, Middle School Students, High School Students, Computer Simulation
Brandt, Rusty; Bercovitz, Elizabeth; McNally, Susan; Zimmerman, Linda – Partnership for Assessment of Readiness for College and Careers, 2015
A usability study was conducted by the Research and Innovation Network and Assessment Solutions Design to assess the usability of a drawing response interaction type. The Partnership for Assessment of Readiness for College and Careers (PARCC) commissioned a multi-part study to determine the viability of using the drawing response interaction on…
Descriptors: Usability, Partnerships in Education, Consortia, Career Readiness
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Menezes, Isabel; Ribeiro, Norberto; Cabral-Gouveia, Carmo – Health Education Journal, 2013
Objective: To consider the short- and medium-term impact of a school-based exhibition of prevention materials designed by adolescents in human immunodeficiency virus (HIV)/acquired immune deficiency syndrome (AIDS) knowledge and attitudes and in the school's involvement in health education. Design: Mixed-methodology that combines quantitative and…
Descriptors: Exhibits, Acquired Immunodeficiency Syndrome (AIDS), Health Education, Prevention
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Kooiman, Brian J.; Sheehan, Dwayne P. – American Journal of Distance Education, 2014
Exergames (active video games that require kinesthetic movement) played in proximity to other players or against a gaming machine have been linked to positive increases in cognitive functioning. This study tested to see if remote exergame play over the Internet had an impact similar to exergames that are played in proximity. The study shows that…
Descriptors: Video Technology, Educational Technology, Physical Education, Motion
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