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Robin Samuelsson; Sara Price; Carey Jewitt – Learning, Media and Technology, 2024
Digital devices such as iPads are prevalent in children's play from an early age. How this shapes young children's play is an area of considerable debate without any clear consensus on how different forms of play are brought into the iPad interaction. In this study, we examined 98 play activities of children in two preschool settings, featuring 2…
Descriptors: Play, Handheld Devices, Tablet Computers, Young Children
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Antrilli, Nick K.; Wang, Su-hua – British Journal of Educational Technology, 2023
Technology is transforming children's lived experience with spatial play. In particular, parents may interact with children differently depending on whether they play together with tangible or digital materials. The present research examined whether the medium for play (tangible or digital) affected kindergarten-aged children's language experience…
Descriptors: Educational Technology, Technology Uses in Education, Play, Spatial Ability
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Tuulikki Ukkonen-Mikkola; Susanna Isotalo; Saswati Chaudhuri; Jenni Salminen; Olli Merjovaara; Carita Lindén; Niina Rutanen – Frontline Learning Research, 2024
This study explored early childhood education and care (ECEC) teachers' visual gaze and related reflections on pedagogical actions during pedagogical activities in groups of children under three years of age in Finland. The data were collected from play and teacher-guided activities using mobile eye-tracking glasses, the retrospective thinking…
Descriptors: Biofeedback, Eye Movements, Toddlers, Visual Perception
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Ling, Li; Yelland, Nicola; Hatzigianni, Maria; Dickson-Deane, Camille – Education and Information Technologies, 2022
Internet of Things (IoT) devices are becoming ubiquitous and gradually impacting on young children's play, learning and growth worldwide. It is vital for educators and parents to understand how the IoT devices have been used and with what consequences. Attempts have been made by researchers to explore varied IoT device usage in ECE, but there…
Descriptors: Internet, Handheld Devices, Technology Uses in Education, Young Children
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Joohi Lee; Sham'ah Yunus; Joo Ok Lee – Early Childhood Education Journal, 2025
Robotics has emerged as a popular interdisciplinary pedagogical approach in the field of education to teach children STEM concepts. By providing playful learning experiences, the use of robots engages children in an active learning process, making it an effective tool to promote their targeted knowledge, skills, and disposition towards STEM,…
Descriptors: Preschool Children, Preschool Education, Programming, Skill Development
Cynthia L. Basse – ProQuest LLC, 2023
Due to the increased use of technology in people's lives, digital media literacy has become increasingly more important in young children's early experiences. When used appropriately, children discover how to use digital media in ways that enhance their learning, preparing them for the positive benefits of technology use across their lifetime. The…
Descriptors: Preschool Teachers, Technology Uses in Education, Early Childhood Education, Early Childhood Teachers
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Lafton, Tove – Contemporary Issues in Early Childhood, 2021
Research concerning play and technology is largely aimed at expanding the knowledge of what technological play may be and, to a lesser extent, examines what happens to children's play when it encounters digital tools. In order to explore some of the complexity in play, this article elaborates on how Latour's concepts of 'translation' and…
Descriptors: Play, Kindergarten, Preschool Education, Educational Technology
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Veresov, Nikolai; Veraksa, Nikolay – Early Years: An International Journal of Research and Development, 2023
A body of research that investigates the social, cognitive and emotional effects of digital technologies on the development of children reports that digital technologies are limiting activities that connect children with people. On the other hand, there is a great amount of research on the positive role of digital play. However, digital games per…
Descriptors: Computer Games, Play, Early Childhood Education, Educational Technology
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Leung, Suzannie K. Y.; Choi, Kimburley W. Y.; Yuen, Mantak – British Journal of Educational Technology, 2020
In the 21st century, along with fine arts, media art has become an important genre for young children. Undoubtedly, early visual arts give children a powerful language with which to express themselves aesthetically, cognitively and creatively through the use of symbolic representations. However, digital play remains a controversial issue in early…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Visual Arts
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Sara Eliasson; Louise Peterson; Annika Lantz-Andersson – Early Childhood Education Journal, 2024
This study on technology education in preschool aims to explore how technology activities in preschool are enacted and what knowledge, related to the five dimensions of the nature of technology, is made possible for the children to learn when intersubjectivity is established in the interaction between the participants. The empirical data encompass…
Descriptors: Technology Education, Preschool Education, Preschool Children, Interpersonal Relationship
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Fantozzi, Victoria B. – Journal of Early Childhood Research, 2021
Although existing literature has established that technologies are utilized in play and can be supportive of learning, utilization of technologies in play-based classrooms is not commonplace. This study is an holistic examination of a successful 2-year process of integrating an iPad into a play-based preschool setting. Each year the use of the…
Descriptors: Play, Handheld Devices, Telecommunications, Preschool Education
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Jessica Pitt – Music Education Research, 2024
Inspired by Sheldrake's study of fungi [Sheldrake, M. 2020. "Entangled Life: How Fungi Make Our Worlds, Change Our Minds, and Shape Our Futures." London: Penguin Random House] and Barad's idea of entanglement [Barad, K. 2007. "Meeting the Universe Halfway: Quantum Physics and the Entanglement of Matter and Meaning." Durham:…
Descriptors: Music, Music Education, Play, Musicians
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Teichert, Laura; Salman, Munizah – McGill Journal of Education, 2021
This paper reflects on the tensions that exist for early years practitioners who are unsure of how to navigate digital childhoods while being confronted with contradictory information. Provincial curriculums and early learning frameworks recognize the need for children to develop digital literacy skills while the Canadian Paediatric Society…
Descriptors: Early Childhood Education, Information Technology, Technological Literacy, Technology Integration
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Hollenstein, Lena; Thurnheer, Stefanie; Vogt, Franziska – Education Sciences, 2022
One of the crucial 21st-century digital skills, in the context of digital transformation, is problem solving--equally so in the fields of science, technology, engineering, and mathematics (STEM). In the context of kindergarten, learning through play is central; therefore, pretend play, and particularly guided pretend play, is suggested as an…
Descriptors: Problem Solving, Play, Kindergarten, Technology Uses in Education
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Stavholm, Emelie; Lagerlöf, Pernilla; Wallerstedt, Cecilia – Journal of Early Childhood Research, 2023
An international contemporary challenge for early childhood teachers is to integrate digital media in preschool. Research indicates that teachers have concerns regarding the use of digital media in preschool, especially in relation to play. In this study, we explore how an early childhood education and care (ECEC) work team takes on this challenge…
Descriptors: Play, Teaching Methods, Educational Technology, Preschool Teachers
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