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Lo, Yi Wen; Ku, Chih-Hsiung – International Baltic Symposium on Science and Technology Education, 2021
The spread of COVID-19 has caused a high demand for online learning or self-learning at home. We focus on evaluating which media is most suitable for self-learning for the third graders. For effective assessment of children's learning, the study adopted AEIOU: Awareness; Enjoyment; Interest; Opinion formation; and Understanding as the evaluation…
Descriptors: Science Education, Grade 3, Elementary School Students, Educational Technology
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Hsu, Chien-Huei; Hsu, Pi-Chun; Chen, Ru-Si – Education and Information Technologies, 2023
This study focused on early childhood preservice teachers' perceptions of online technology, service learning, and their understanding of their role as community leaders through service learning. A survey was conducted among preservice early childhood teachers in Taiwan. The questionnaire was comprised of three factors: online engagement, civic…
Descriptors: Preservice Teachers, Early Childhood Teachers, Service Learning, Teacher Role
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Yun-An Chen; Fu-Pei Hsieh; Chun-Yen Tsai – Educational Technology & Society, 2024
An intervention using the unplugged programming and storytelling (UPS) strategy was implemented in this study to cultivate students' programming learning motivation and concepts. The participants were 49 second graders at a primary school in southern Taiwan. The course was conducted for 12 lessons (40 min each lesson). A quasi-experimental design…
Descriptors: Foreign Countries, Elementary School Students, Grade 2, Computer Literacy
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Chen, Min-Bin; Wang, Siou-Ge; Chen, You-Ning; Chen, Xiao-Fang; Lin, Yi-Zhen – Education Sciences, 2020
Learning is mainly based on the students' mental activities. If they can learn spontaneously, it will help increase their interest and the effectiveness of the learning. Learning through playing will make it easier for students to learn spontaneously. The balance between gameplay and education in educational games is a key issue in designing such…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Computer Oriented Programs
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Bastiaens, Theo, Ed. – Association for the Advancement of Computing in Education, 2019
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "EdMedia + Innovate Learning" took place in Amsterdam, The…
Descriptors: Educational Technology, Technology Uses in Education, Foreign Countries, Technology Integration
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Jia-Yin Wang; Hui-Ting Wang; Fang Yu Lin; Wen-Wen Chen – Educational Technology & Society, 2024
Developing adaptive skills poses a significant challenge for children with autism spectrum disorder (ASD). Personal hygiene, including hand-washing, was particularly important during the COVID-19 pandemic. Video self-modeling (VSM) is an effective strategy for teaching adaptive skills due to its inherent individualization nature. However, the…
Descriptors: Autism Spectrum Disorders, Students with Disabilities, Hygiene, Skill Development
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Kao, Chia-Pin; Chien, Hui-Min – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study was conducted to explore the relationships between pre-school educators' conceptions of and approaches to learning by web-searching through Internet Self-efficacy. Based on data from 242 pre-school educators who had prior experience of participating in web-searching in Taiwan for path analyses, it was found in this study that…
Descriptors: Internet, Online Searching, Self Efficacy, Preschool Teachers
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Yu, Hsiao-Ping; Jen, Enyi – Roeper Review, 2020
The purpose of this article is to introduce the development of nanotechnology education in Taiwan using the example of evidenced-based lessons. Combining with the interest in STEM and gifted education, the goals were to cultivate teachers' capacity to teach new technology, to enhance K-12 high-ability students' interests and understanding of basic…
Descriptors: Information Technology, Teaching Methods, Lesson Plans, Gifted
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Chou, Pao-Nan; Chang, Chi-Cheng; Hsieh, Shih-Wan – Technology, Pedagogy and Education, 2020
The purpose of the current study was to investigate students' overall learning process during the implementation of educational escape-the-room games (EERGs) in classrooms. This study adopted a two-stage case-study methodology, namely single-case and multi-case designs. In the first stage, a well-designed EERG for a Chinese language class was…
Descriptors: Teaching Methods, Educational Games, Educational Technology, Technology Uses in Education
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Mou, Tsai-Yun; Kao, Chia-Pin; Lin, Horng-Horng; Yin, Zong-Xian – Interactive Learning Environments, 2021
In this study we adopted the slowmation approach to investigate children's story comprehension ability and learning intentions. A digital system called Captube was designed to capture children's actions and present them in slowmation format at different speeds. A total of 317 children aged between 4 and 7 were invited to participate in this study.…
Descriptors: Young Children, Early Childhood Education, Fairy Tales, Play
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Chiou, Hua-Huei – Education & Training, 2021
Purpose: The purpose of this study was to investigate 3D virtual reality (VR) situated activity, preschool reality and how the lecture teaching method affects technology university students' learning outcome. Design/methodology/approach: The quasi-experimental design is used. Participants are 144 students in three classes who all take Child…
Descriptors: Situated Learning, Learning Activities, Outcomes of Education, Computer Simulation
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Hui-Hsuan Chung; Szu-Yin Chu; Shu-Hsuan Kung; Wan-Chen Lin – Child Language Teaching and Therapy, 2024
This study evaluated the effect of peer-assisted learning strategies (PALS) intervention on the language and story comprehension skills of two kindergartners with developmental delays from a special education class while reading a digital storybook. The study was conducted in Taiwan with participants who spoke Mandarin Chinese. This study was a…
Descriptors: Educational Technology, Story Reading, Reading Comprehension, Kindergarten
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Chien, Tzu-Chao; Chen, Zhi-Hong; Chan, Tak-Wai – Educational Technology & Society, 2017
This study explored the behavior of students who used a book recommendation system, specifically the My-Bookstore system, over a five semester period. This study addressed two main research questions, the first being related to "the most frequent behaviors and behavioral patterns." The results showed that "visiting" behavior…
Descriptors: Reading Material Selection, Student Behavior, Technology Uses in Education, Educational Technology
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Yang, Yu-Fang; Tsai, Chin-Chung – Australasian Journal of Educational Technology, 2017
This paper reports on an investigation of adult online learning for 91 Taiwanese in-service preschool teachers enrolled in online degree programs. By using an open-ended written essay to investigate what learners thought they were learning through online education (their conceptions) and how they engaged in online education (their approaches),…
Descriptors: Preservice Teachers, Inservice Teacher Education, Teacher Attitudes, Electronic Learning
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Lee, Liza; Liang, Wei-Ju; Sun, Fu-Chih – Education Sciences, 2021
This study aimed to evaluate the impact of music technology on the attitudes and engagement level of preschool children. The desired outcome of the study is to formulate recommendations to improve the teaching curriculum through the use of physical activities at the preschool level. The strategy tested involved integrating technology, music, and…
Descriptors: Integrated Activities, Music, Visual Aids, Technology Uses in Education
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