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Lee, Joey J.; Ceyhan, Pinar; Jordan-Cooley, William; Sung, Woonhee – Simulation & Gaming, 2013
The literature on climate change education recommends social, accessible action-oriented learning that is specifically designed to resonate with a target audience's values and worldview. This article discusses GREENIFY, a real-world action game designed to teach adult learners about climate change and motivate informed action. A pilot study…
Descriptors: Educational Games, Climate, Environmental Education, Adult Learning
Pedler, Mike – Action Learning: Research and Practice, 2012
This essay is about how to learn to organise to tackle the intractable and most difficult problems of organisations and societies. It opens with a discussion of the nature of such problems, which are the spur for Revans' action learning and the focus of some recent thinking on leadership. Action learning works on the basis of peer relationships…
Descriptors: Administrator Education, Learning Strategies, Cancer, Experiential Learning