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Parks, Nancy S. – Studies in Art Education: A Journal of Issues and Research in Art Education, 2008
Art education has been in the midst of a transformation shaped by several factors, including changes in contemporary art theories, political and economic factors, and technological developments. Film, music videos, advertisements, video games and other forms of popular culture are shaping how students learn today. Discussions about video gaming…
Descriptors: Popular Culture, Video Games, Social Action, Art Education
Bequette, James W.; Brennan, Colleen – Studies in Art Education: A Journal of Issues and Research in Art Education, 2008
Since the mid-1980s, arts policymakers in Minnesota have positioned "media arts"--defined as the "study and practice of examining human communication through photography, film or video, audio, computer or digital arts, and interactive media"--within the realm of aesthetic education and considered it one of six arts areas. This…
Descriptors: Preservice Teachers, Visual Arts, Art Education, Familiarity
Sandlin, Jennifer A., Ed.; McLaren, Peter, Ed. – Routledge, Taylor & Francis Group, 2009
Distinguished international scholars from a wide range of disciplines (including curriculum studies, foundations of education, adult education, higher education, and consumer education) come together in this book to explore consumption and its relation to learning, identity development, and education. Readers will learn about a variety of ways in…
Descriptors: Critical Theory, Social Systems, Popular Culture, Consumer Education