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Tomáš Karger; Jan Kalenda; Jitka Vaculíková; Ilona Kocvarová – International Journal of Lifelong Education, 2024
Digitisation represents one of the key directions of adult education and training in the post-COVID-19 times, but direct empirical evidence of its scope among learners is rather scarce after 2021. Therefore, the general aim of this article is to investigate the current state of the use of online learning platforms and resources in adult education…
Descriptors: Electronic Learning, Adult Education, Educational Resources, Foreign Countries
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Aleshia Hayes; Kevin T. Martinez; Beth Karlin; Patience Wieland; Krisstal Clayton; Iqbal Rubaiyat – International Journal on E-Learning, 2024
VR has been widely acknowledged for its capacity to allow perspective-taking, increase empathy, engage learners, and facilitate experiential learning; however, the availability, accessibility, and limitations of the content have slowed implementation. One instance of this can be seen in implementing XR content to engage global citizens with…
Descriptors: Computer Simulation, Visual Aids, Video Technology, Behavior Change
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Sarah Cacicio – Adult Literacy Education, 2024
Research shows that the vast majority of students who are diagnosed with learning disabilities in school are, in fact, dyslexic. Still, many students with dyslexia are not adequately identified, assessed, or supported with research-based interventions. Adults with dyslexia report struggling with reading difficulties from as early as kindergarten…
Descriptors: Dyslexia, Adult Learning, Correctional Institutions, Institutionalized Persons
Brittney Clark – ProQuest LLC, 2023
The topic for the study was the attitudes and perceptions of students with dyslexia, dysgraphia, and dyscalculia toward using assistive technologies (AT) to pass a general educational development test (GED) successfully on the first attempt. The research question was What are the attitudes and perceptions of students with dyslexia, dysgraphia, and…
Descriptors: Equivalency Tests, High School Equivalency Programs, Adults, Learning Disabilities
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Lu, Yu; Chen, Chen; Chen, Penghe; Yu, Shengquan – IEEE Transactions on Learning Technologies, 2023
In comparison to children and young students, adult learners usually exhibit more complex learning behaviors and psychological needs during the learning process. Designing social robots for adult learners has, thus, been a challenging task and a far less explored area, and it requires the great efforts from both technical and theoretical…
Descriptors: Adults, Adult Learning, Robotics, Artificial Intelligence
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Kristin Skowranek; Klaus Buddeberg; Karola Cafantaris; Lisanne Heilmann – Adult Literacy Education, 2024
A link between literacy and health has already been demonstrated in various national and international surveys. Previous research has shown that adults with low literacy are very frequent users of social media. Increasingly, people are gaining their health-related knowledge and skills by being in digital spaces and consuming health-related content…
Descriptors: Health Behavior, Information Technology, Correlation, Digital Literacy
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Xu, Xinhao; Ke, Fengfeng – Technology, Knowledge and Learning, 2023
In this paper, the researchers report an experimental study on conceptual knowledge learning and application through embodied interactions, expecting that bodily movements would facilitate learning in a positive manner. The intervention was enabled by Unity3D and Kinect V2, and taught novice adult learners the concepts of and conversions between…
Descriptors: Number Systems, Learning Processes, Human Body, Interaction
Sasha Ruffins – ProQuest LLC, 2023
The effect of gamified elements among adult learners in online post-secondary education classrooms is essential to determining the needs of each learner and if they vary from generation to generation and affect their playful experience and academic success. The gap in research exists as this is yet to be determined. The research questions tested…
Descriptors: Gamification, Electronic Learning, Play, Generational Differences
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Rolander, Kate; Severson-Irby, Elizabeth; Massey, Hali – COABE Journal: The Resource for Adult Education, 2021
This article presents a case study of a remote bridge program for adults who have disabilities that shows how responsive virtual instructional design can expand access to learning and build confidence in populations that face barriers to success in education and training. It focuses on how to reframe instructional practices through technology and…
Descriptors: Adults, Disabilities, Access to Education, Technology Uses in Education
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Chen-Ting Chang; Tricia A. Gorby; Bret R. Shaw; Jeremy Solin; Patrick Robinson; Kris Tiles; Chad Cook – Journal of Agricultural Education and Extension, 2024
Purpose: Using the framework of Adult Learning Theory, this study worked to uncover the composition of rural landowners' information sources and learner characteristics that impact information-seeking behavior among maple syrup producers in Wisconsin. Design: Regression models were used to analyze data from a survey targeted at Wisconsin maple…
Descriptors: Agricultural Occupations, Agricultural Production, Farm Management, Adults
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Jennifer A. Cardenas Castaneda; Pei-Chun Lin; Patrick C. K. Hung; Hua-Xu Zhong; Hao-An Tseng; Yung-Fa Huang; Rafiq Ahmad – Smart Learning Environments, 2025
Education in science, technology, engineering, and mathematics (STEM) is essential to achieving continued technological advancement. The most critical years for instilling knowledge are during childhood, and a strategic way to accomplish this is through playful materials. Therefore, there is a need to develop more inclusive solutions to achieve…
Descriptors: Instructional Design, STEM Education, Visual Impairments, Students with Disabilities
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Eynon, Rebecca – British Educational Research Journal, 2021
The development of digital skills for all is a key focus of many educational policies across the globe. Despite the significant attention paid to the nature and suitability of such policies targeted at young people, there has been far less focus on digital skills policies targeted at adults. This article contributes to this literature. It outlines…
Descriptors: Technological Literacy, Educational Policy, Adults, Low Income Groups
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Vanessa Joy A. Anacta – Research in Learning Technology, 2024
The use of navigation applications changed the way people find their way in an unfamiliar environment. A combination of maps, images and textual route instructions shown (or with audio) on one screen guides the user to the destination but may sometimes be overwhelming. This article investigated the spatial knowledge participants acquired after…
Descriptors: Spatial Ability, Maps, Visual Aids, Computer Assisted Instruction
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Nienkemper, Barbara; Grotlüschen, Anke – International Journal of Lifelong Education, 2019
The present article connects a secondary analysis of quantitative data from the Programme for the International Assessment of Adult Competencies (PIAAC) with the theoretical approach of 'literacy practices' and related research results from the so-called New Literacy Studies (NLS) tradition, which follows a cultural practices paradigm. According…
Descriptors: Adults, Foreign Countries, Literacy, Adult Literacy
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Henderikx, Maartje; Kreijns, Karel; Castaño Muñoz, Jonatan; Kalz, Marco – Distance Education, 2019
MOOCs are promising opportunities for lifelong learning, but as promising as these learning opportunities seem, many learners do not succeed in pursuing their personal learning goals. Barriers to learning are the main reason for not finishing the intended (parts of the) MOOCs. This study addressed the question whether the factors age, gender,…
Descriptors: Online Courses, Large Group Instruction, Goal Orientation, Lifelong Learning
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