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Koraya Techawongstien – Qualitative Research Journal, 2024
Purpose: The Thai video game domain has witnessed substantial growth in recent years. However, many games enjoyed by Thai players are in foreign languages, with only a handful of titles translated/localized into the Thai locale. Some Thai video game enthusiasts have taken on the role of unofficial translators/localizers, contributing to a…
Descriptors: Research Methodology, Data Collection, Video Games, Second Languages
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Helen Tidy; Joanne Irving-Walton; Gary Currie; Leisa Nichols-Drew; Helen Page – Teaching in Higher Education, 2024
Memes have emerged as a prevalent and influential aspect of contemporary culture and their use is a significant feature of social and relational communications. Yet scant research exists within Higher Education on the use of memes to assist in the research of reactions, emotions, and perceptions. The use of meme-making as a qualitative research…
Descriptors: Popular Culture, Visual Aids, Inclusion, Internet