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Ning Zou; Qing Gong; Xiaolin Li; Zihan Zhao; Chunlei Chai – Creativity Research Journal, 2024
This study investigates the design method of integrating design resources and design materials with an explanation of the foundations of cultural psychology. It focuses on the integration of design resources and design materials in product creative design. This article outlines the design process of integrating design resources and design…
Descriptors: Design, Cultural Influences, Psychological Characteristics, Creativity
Niina Niinimäki; Kati Sormunen; Pirita Seitamaa-Hakkarainen; Sini Davies; Kaiju Kangas – Journal of Computer Assisted Learning, 2025
Background: Implementing maker education in schools is on the rise, fuelled by its potential to move formal education towards a creative, technology-driven 21st century learning culture. In maker education, collaborative learning takes place through and around various digital and traditional technologies, which provide the means for students'…
Descriptors: Cooperative Learning, Experiential Learning, Technological Literacy, Student Projects
Marten B. Westerhof; Colm O’Kane; Gavin Duffy – Design and Technology Education, 2024
Spatial skills are crucial to STEM disciplines and involve a variety of cognitive processes and skills related to visualising, reasoning and communicating about spatial relations. Particularly in the primary school years, attaining 'spatial literacy' gives children a valuable set of skills and knowledge that can aid them in successful…
Descriptors: Spatial Ability, Handicrafts, Creative Activities, Design
Yu Xia; Shulong Yan; Mengying Jiang – Information and Learning Sciences, 2024
Purpose: The rapid emergency remote teaching has moved informal learning programs online including makerspaces, which has created an opportunity for harnessing the benefits of virtual makerspaces. This study reports on findings from three club designers and facilitators' reflections on a fully virtual maker club offered in the summer of 2023. This…
Descriptors: Creative Activities, Shared Resources and Services, Computer Mediated Communication, Clubs