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Rubén Buitrago; Jesús Salinas; Oscar Boude – Knowledge Management & E-Learning, 2024
Design patterns for learning are about articulating, testing and sharing the principles of problem solving in the educational context. In this way, multiple patterns are developed to solve common problems, described in various pattern language formats. Therefore, this work is about characterizing and establishing functional relationships between…
Descriptors: Delphi Technique, Programming Languages, Programming, Computer Software
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Xinping Zhang – International Journal of Information and Communication Technology Education, 2024
As technology continues to evolve, the process of English translation has become easier. A technology called widget, which is used in modern research, provides an efficient graphical user interface for the interaction between the user and the application. This paper compares the newly proposed wireless widget system with existing models of English…
Descriptors: Internet, Computer Software, Information Technology, Information Storage
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Wendy Swenson Roth – Journal of Education for Business, 2024
Spreadsheets help businesses run effectively and efficiently. However, many spreadsheets contain errors. Research provides taxonomies and guidance on preventing spreadsheet errors; this information often is not incorporated into training. Training students to use Excel functions and good spreadsheet practices is critical. This instructional…
Descriptors: Spreadsheets, Business Skills, Error Patterns, Business Administration Education
James McGibney – ProQuest LLC, 2024
This phenomenological study's objective was to review the existing initiatives for cybersecurity awareness and training that are in place for the K-12 education system throughout the United States. Every facet of life is now plagued by the potential, perceived, and real threat of cyber warfare, which includes, but is not limited to, K-12 schools…
Descriptors: Information Security, Computer Security, Crime, Kindergarten
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Guozhu Ding; Xiangyi Shi; Shan Li – Education and Information Technologies, 2024
In this study, we developed a classification system of programming errors based on the historical data of 680,540 programming records collected on the Online Judge platform. The classification system described six types of programming errors (i.e., syntax, logical, type, writing, misunderstanding, and runtime errors) and their connections with…
Descriptors: Programming, Computer Science Education, Classification, Graphs
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Geoffrey Currie; Josie Currie; Sam Anderson; Johnathan Hewis – Health Education Journal, 2024
Introduction: In Australia, 54.3% of medical students are women yet they remain under-represented in stereotypical perspectives of medicine. While potentially transformative, generative artificial intelligence (genAI) has the potential for errors, misrepresentations and bias. GenAI text-to-image production could reinforce gender biases making it…
Descriptors: Gender Bias, Artificial Intelligence, Computer Software, Medical Education
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Kristina Litherland; Anders Kluge – Computer Science Education, 2024
Background and Context: We explore the potential for understanding the processes involved in students' programming based on studying their behaviour and dialogue with each other and "conversations" with their programs. Objective: Our aim is to explore how a perspective of inquiry can be used as a point of departure for insights into how…
Descriptors: Programming, Programming Languages, Secondary School Students, Computer Science Education
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Kyeng Gea Lee; Mark J. Lee; Soo Jung Lee – International Journal of Technology in Education and Science, 2024
Online assessment is an essential part of online education, and if conducted properly, has been found to effectively gauge student learning. Generally, textbased questions have been the cornerstone of online assessment. Recently, however, the emergence of generative artificial intelligence has added a significant challenge to the integrity of…
Descriptors: Artificial Intelligence, Computer Software, Biology, Science Instruction
Yi Gui – ProQuest LLC, 2024
This study explores using transfer learning in machine learning for natural language processing (NLP) to create generic automated essay scoring (AES) models, providing instant online scoring for statewide writing assessments in K-12 education. The goal is to develop an instant online scorer that is generalizable to any prompt, addressing the…
Descriptors: Writing Tests, Natural Language Processing, Writing Evaluation, Scoring
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Yun Huang; Christian Dieter Schunn; Julio Guerra; Peter L. Brusilovsky – ACM Transactions on Computing Education, 2024
Programming skills are increasingly important to the current digital economy, yet these skills have long been regarded as challenging to acquire. A central challenge in learning programming skills involves the simultaneous use of multiple component skills. This article investigates why students struggle with integrating component skills--a…
Descriptors: Programming, Computer Science Education, Error Patterns, Classification
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Christopher Saarna – International Journal of Technology in Education, 2024
This study seeks to clarify whether teachers are able to distinguish between essays written by English L2 students or generated by ChatGPT. 47 instructors who hold experience teaching English to native speakers of Japanese in universities or other higher education institutions were tested on whether they could identify between human written essays…
Descriptors: Identification, Artificial Intelligence, Computer Software, Grammar
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Alissa Patricia Wolters; Young-suk Grace Kim – Reading and Writing: An Interdisciplinary Journal, 2024
We investigated spelling errors in English and Spanish essays by Spanish-English dual language learners in Grades 1, 2, and 3 (N = 278; 51% female) enrolled in either English immersion or English-Spanish dual immersion programs. We examined what types of spelling errors students made, whether they made spelling errors that could be due to…
Descriptors: Spelling, Spanish, English (Second Language), Second Language Learning
UK Department for Education, 2024
This report sets out the findings of the technical development work completed as part of the Use Cases for Generative AI in Education project, commissioned by the Department for Education (DfE) in September 2023. It has been published alongside the User Research Report, which sets out the findings from the ongoing user engagement activity…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Software, Computational Linguistics
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Selami Aydin; Maryam Zeinolabedini – Online Submission, 2024
In line with the rapid advancement in educational technology, and the application of artificial intelligence (AI) in particular, the teaching and learning of the English language has undergone a significant transformation. This paper aims to explore students' perceptions of integrating AI into the English as a foreign language (EFL) learning…
Descriptors: Artificial Intelligence, Computer Software, Second Language Instruction, Second Language Learning