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Daniel Laumann; Paul Schlummer; Adrian Abazi; Rasmus Borkamp; Jonas Lauströer; Wolfram Pernice; Carsten Schuck; Reinhard Schulz-Schaeffer; Stefan Heusler – Journal of Science Education and Technology, 2024
For nearly two decades, augmented reality (AR) has found diverse applications in education, particularly in science education, where its efficacy has been supported by relevant theories and many empirical studies. However, previous studies have revealed the following research deficit: While AR technology appears to influence learning-related…
Descriptors: Computer Simulation, Physics, Science Laboratories, Science Experiments
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Julia Schindler; Tobias Richter; Raymond A. Mar – Applied Cognitive Psychology, 2024
Generated information is better recognized and recalled than information that is read. This generation effect has been replicated several times for different types of material, including texts. Perhaps the most influential demonstration is by McDaniel, Einstein, Dunay, and Cobb ("Journal of Memory and Language," 1986, 25(6), 645-656;…
Descriptors: Cognitive Processes, Memory, Recall (Psychology), Replication (Evaluation)
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Sasha Nikolic; Thomas F. Suesse; Sarah Grundy; Rezwanul Haque; Sarah Lyden; Ghulam M. Hassan; Scott Daniel; Marina Belkina; Sulakshana Lal – European Journal of Engineering Education, 2024
The literature on laboratory objectives in engineering education research is scattered and inconsistent. Systematic literature reviews identified the need for better understanding. This paper ranks the laboratory learning objectives across the cognitive, psychomotor and affective domains to improve scaffolding. It provides an opportunity for…
Descriptors: Engineering Education, Laboratories, Educational Objectives, Cognitive Processes
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Igor Bascandziev – Cognitive Science, 2024
The ability to recognize and correct errors in one's explanatory understanding is critically important for learning. However, little is known about the mechanisms that determine when and under what circumstances errors are detected and how they are corrected. The present study investigated thought experiments as a potential tool that can reveal…
Descriptors: Cognitive Processes, Experiments, Schemata (Cognition), Cognitive Science
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Richard Brock; Keith S. Taber; D. M. Watts – International Journal of Science Education, 2024
Some descriptions of learning represent the process as the development of organisations of elements. Various organisations have been proposed, for example, schemata and conceptual structures. Such representations assume that mental entities, such as concepts, are sufficiently stable and differentiated to be treated as units. We discuss these…
Descriptors: Foreign Countries, Secondary School Students, Secondary School Science, Motion
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Zhe Wang; Sara Abercrombie; Rachel Wong; Yuxin Ren; Shiting Dai – Journal of Computer Assisted Learning, 2024
Background: There are two major types of pictures that have been the focus of multimedia learning research, namely, seductive and interpretational pictures. Despite an increasing body of literature documenting the effects of either seductive or interpretational pictures added to text-based materials, there is a paucity of research explicitly…
Descriptors: Electronic Learning, Computers, Computer Assisted Instruction, Visual Aids
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Artyom Zinchenko; Markus Conci; Hermann J. Müller; Thomas Geyer – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2024
Visual search is faster when a fixed target location is paired with a spatially invariant (vs. randomly changing) distractor configuration, thus indicating that repeated contexts are learned, thereby guiding attention to the target (contextual cueing [CC]). Evidence for memory-guided attention has also been revealed with electrophysiological…
Descriptors: Cues, Memory, Attention, Visual Perception
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Ramona Hagenkötter; Valentina Nachtigall; Katrin Rolka; Nikol Rummel – European Journal of Psychology of Education, 2024
The implementation of video modeling examples of mathematical hands-on experimentation may provide students with authentic and, at the same time, not too cognitively overwhelming experiences. However, the effectiveness of video modeling examples can be influenced by different characteristics of the observed models. On the one hand, based on the…
Descriptors: Experiential Learning, Mathematical Concepts, Video Technology, Authentic Learning