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Ana Dias Daniel; Yannara Negre; Joaquim Casaca; Rui Patrício; Rodolpho Tsvetcoff – Education & Training, 2024
Purpose: The present study's goal is to assess the effect of a serious game on the development of entrepreneurial competence, self-efficacy and intention and thereby contribute to clarifying the usefulness of this approach in entrepreneurship education. Design/methodology/approach: The study sample and method included 76 graduate students,…
Descriptors: Foreign Countries, Graduate Students, Gamification, Educational Games
Renata S. Rocha; Inês Soeiro; Sofia Magalhães; São Luís Castro; Teresa Limpo – Reading and Writing: An Interdisciplinary Journal, 2024
Children's writing depends on strategic and self-regulated behaviors as well as on attention and transcription skills. Despite the well-established effectiveness of interventions based on the self-regulated strategy development model (SRSD), little is known about their effects when combined with the explicit teaching and systematic training of…
Descriptors: Intervention, Grade 3, Self Management, Educational Strategies