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Ryan Summers – Research in Science Education, 2024
Science teachers crave instructional materials and an increasing number of them are going to online educational marketplaces to purchase them. This study reports on a content analysis of highly rated products marketed for middle level science (grades 6, 7, and/or 8) on TeachersPayTeachers.com (TpT), one of the most prominent online educational…
Descriptors: Instructional Materials, Instructional Material Evaluation, Science Teachers, Web Sites
Malalina; Ratu Ilma Indra Putri; Zulkardi; Yusuf Hartono – Journal on Mathematics Education, 2024
Mathematics learning using high-order thinking skills is crucial for students. High-order thinking skills can be developed through learning materials with contexts relevant to the student's environment. This research aims to: produce maritime context mathematics teaching materials for higher-order thinking in Junior High Schools that are valid,…
Descriptors: Thinking Skills, Mathematics Instruction, Marine Education, Instructional Materials
Erline Germain – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore the perceived ease of use and usefulness of an assistive robot educator tool. The theoretical foundation for this study was the Technology Acceptance Model (TAM) and the Service Robot Acceptance Model (sRAM), which explore perceptions around the utility of technological systems. The…
Descriptors: Robotics, Instructional Materials, Middle School Teachers, Teacher Attitudes
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Katja Lenz; Andreas Obersteiner; Gerald Wittmann – Educational Studies in Mathematics, 2024
Students' proficiency in the language of instruction is essential for their mathematical learning. Accordingly, language-responsive instruction, which includes adapting teaching material to students' language needs, is thought to promote mathematical learning, particularly for students with lower levels of proficiency in the language of…
Descriptors: Language of Instruction, Multilingual Materials, Middle School Mathematics, Grade 7
Spyridoula Tsouganatou – ProQuest LLC, 2024
The purpose of this dissertation is to identify quality indicators for visual based learning material for technology education classes for grades 6th to 9th. This is a three round Delphi study aimed in answering the following research question. RQ: What are the quality indicators that contribute to the successful selection of visual-based learning…
Descriptors: Grade 6, Grade 7, Grade 8, Grade 9
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Susanna Toikka; Lasse Eronen; Päivi Atjonen; Sari Havu-Nuutinen – Cogent Education, 2024
This study examined the metacognitive knowledge of Finnish comprehensive school students and explored whether grade-based differences in metacognitive knowledge exist among 6th, 7th and 9th graders. Integrating qualitative (declarative, procedural, conditional) and contextual (person, task, strategy) frameworks, the research aims for a…
Descriptors: Metacognition, Problem Solving, Instructional Program Divisions, Grade 6
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Xin Gong; Weiqi Xu; Shufan Yu; Jingjing Ma; Ailing Qiao – British Journal of Educational Technology, 2025
Tangible programming tools have become a mainstream teaching aid in gamification programming learning (GPL) due to their interactivity and ability to enhance novice learners' computational thinking and spatial reasoning skills. However, comparing the relative efficacy of different programming tools that simultaneously support these skills was not…
Descriptors: Computation, Thinking Skills, Spatial Ability, Gamification
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Christopher Ortega; Angelica Rose Agregado; Earl Xander Gabas; Cheerielyn Amado; Jilbrix Kyle Magno; Arnel Guerrero; Romes Gabriel Alaon; Mark Anthony R. Aribon III – Interactive Learning Environments, 2024
Learning history is vital for students' intellectual, spiritual, emotional, and physical development. Students perceive history subject as difficult and boring because they must memorize facts and understand those facts, concepts, time, and historical events. Interactive multimedia can increase students' enthusiasm and make the teaching and…
Descriptors: Game Based Learning, Educational Games, Usability, Instructional Materials
Reagan L. Mergen – ProQuest LLC, 2024
Mathematics literacy, which encompasses vital life skills such as learning to communicate and justify reasoning, is important for all people throughout their lives. Technology tools such as technology-based graphic organizers (TBGOs) provide universal accessibility supports for learners who experience difficulties with a variety of aspects of…
Descriptors: Equal Education, Educational Technology, Instructional Materials, Self Management
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Wing-Leung Yeung; Oi-Lam Ng – International Journal of Technology and Design Education, 2024
This paper reports a design and implementation of a STEM enrichment programme infused with affective elements designed for Hong Kong students. Specifically, it features a design-thinking approach to develop solutions to a self-selected problem addressing the United Nations Sustainable Development Goals. Around 30 upper primary school (grades 5 to…
Descriptors: STEM Education, Enrichment Activities, Foreign Countries, Elementary School Students
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I. Ketut Yoda; Indra Kasih; Taqi Ilra – Journal of Education and e-Learning Research, 2024
The objective of this study is to develop e-modules for bump pass learning for seventh-grade students. This study identified the problems and needs of students in learning bump pass skills, e-module eligibility and the effect of the e-module on students' bump pass skills. Two groups of seventh grades, two teachers serving as content experts and…
Descriptors: Team Sports, Student Athletes, Skill Development, Middle School Students
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I-Fan Lo; Ching-Huei Chen – Research in Science & Technological Education, 2024
Interdisciplinary learning has become prevalent as a means of solving problems encountered in everyday life. Yet, there is a lack of experimental studies investigating strategies to facilitate interdisciplinary learning. This study explored the impacts of timing and types of instructional materials on the study of interdisciplinary subjects. A 2 ×…
Descriptors: Interdisciplinary Approach, Time Factors (Learning), Instructional Materials, Game Based Learning
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Anna Shapiro; Rebecca Sutherland; Julia H. Kaufman – RAND Corporation, 2024
Despite the growing body of research on how to support older readers, few studies consider whether U.S. teachers can identify students who have difficulty reading instructional materials across content areas or whether teachers feel like they have the knowledge and resources to support those students. Such information could lay the groundwork for…
Descriptors: Reading Instruction, Grade 3, Grade 4, Grade 5