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Musa Saimon; Zsolt Lavicza; Tony Houghton; Fredrick Mtenzi; Pablo Carranza – Discover Education, 2025
STEAM (Science, Technology, Engineering, Arts and Mathematics) Education is one of the approaches that teachers adopt as they shift from content delivery focused teaching to skills development teaching. Also, effective STEAMING requires connection to issues outside the classroom (outdoor STEAM) and hence the coinage of the term Transdisciplinary…
Descriptors: Outdoor Education, Art Education, STEM Education, Sustainability
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Mirjana Maricic; Zsolt Lavicza – Education and Information Technologies, 2024
Emerging technologies can potentially transform education through student engagement. The aim of our study is threefold. Firstly, we aspired to examine the validity and reliability of Reeve and Tsengs' 4-construct (emotional, behavioral, cognitive, and agentic) engagement scale (EBCA scale). Secondly, we aimed to examine whether and to what extent…
Descriptors: Learner Engagement, Technology Integration, STEM Education, Technology Uses in Education
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Shereen El Bedewy; Zsolt Lavicza; Barbara Sabitzer; Tony Houghton; Farida Nurhasanah – European Journal of Science and Mathematics Education, 2024
In this paper, we propose novel transdisciplinary STEAM practices to enable students and teachers to model architecture using technology. Architectural modelling can foster students' mathematical knowledge and computational thinking while connecting them to other disciplines such as culture and history. Our study focuses on enabling architectural,…
Descriptors: Interdisciplinary Approach, Art Education, STEM Education, Educational Practices