Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Descriptor
Anxiety | 2 |
Role Playing | 2 |
Scaffolding (Teaching… | 2 |
Adult Learning | 1 |
Adults | 1 |
Behavior | 1 |
Context Effect | 1 |
Control Groups | 1 |
Decision Making | 1 |
Educational Games | 1 |
Electronic Learning | 1 |
More ▼ |
Author
Huei-Tse Hou | 2 |
Chih-Chung Chien | 1 |
Hung-Yu Chan | 1 |
Shu-Wei Liu | 1 |
Yen-Ting Ho | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Adult Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Chih-Chung Chien; Yen-Ting Ho; Huei-Tse Hou – Journal of Educational Computing Research, 2024
In the post-pandemic era, distance education and training modes without space constraints are gradually becoming a new trend in training. Game-based training combined with situational simulations is a potential approach. This study used a simulation company scenario and a decision-making analysis task of promotion assessment as the game context,…
Descriptors: Decision Making, Vignettes, Interactive Video, Scaffolding (Teaching Technique)
Hung-Yu Chan; Shu-Wei Liu; Huei-Tse Hou – Interactive Learning Environments, 2024
This study developed an online role-playing history education game with real-person NPCs (Non-Player Characters). The game features real people playing NPC characters, and provides a multi-dimensional scaffolding mechanism with realistic story and historical scenes, allowing learners to engage in strategic planning and problem solving during a…
Descriptors: Educational Games, Scaffolding (Teaching Technique), Electronic Learning, Play