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Santyasa, I. Wayan; Agustini, Ketut; Pratiwi, Ni Wayan Eka – International Journal of Instruction, 2021
Chemistry learning in high school should encourage the application of knowledge learned to solve real-world problems around students without delay. This study aimed at analyzing the effect of the project based e-learning model (PjBeL) compared to direct e-learning (DeL) and academic procrastination (AP) on students' critical thinking skills and…
Descriptors: Chemistry, Science Instruction, High School Students, Student Projects
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Raungsawat, Nuntiporn; Chumworatayee, Tipamas – Arab World English Journal, 2021
This study mainly examines the effect of Vocabulary Self-Collection Strategy (VSS) instruction on students' vocabulary knowledge. Moreover, it investigates the students' perceptions towards the implementation of VSS instruction. Thirty-eight Thai EFL undergraduate students majoring in English at a university located in Thailand participated in the…
Descriptors: Foreign Countries, Vocabulary Development, Teaching Methods, Student Attitudes
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Vyas, Vijay S.; Kemp, Benedict; Reid, Scott A. – International Journal of Science Education, 2021
General chemistry are key gateway courses for many Science, Technology, Engineering, and Mathematics (STEM) majors. To improve student outcomes, it is critical both to identify at-risk students and implement evidence-based instructional strategies and interventions. These remain active areas of investigation, with recent literature showing that…
Descriptors: At Risk Students, Chemistry, Science Instruction, Outcomes of Education
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de la Rie, Sanneke; van Steensel, Roel; van Gelderen, Amos; Severiens, Sabine – Education Sciences, 2021
It is hypothesized that variability found in the effects of family literacy programs results from differences in implementation by parents. In this study, the implementation and effects of a Dutch program were examined in a sample of 207 kindergarteners (mean age at pre-test: 64 months). No main intervention effects on children's literacy…
Descriptors: Family Literacy, Literacy Education, Family Programs, Kindergarten
Souribio, Christine N. – Online Submission, 2023
"Gamification is the process of using game thinking and game dynamics to engage audiences and solve problems", Zichermann (2011). The aim of this research is to facilitate the least-learned competencies in the English subject of students of Grade 8 in Tupi National High School for the academic year 2022-2023. With this, the researcher…
Descriptors: Problem Solving, Game Based Learning, High School Students, Language Tests
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Choi, Seohyun; Kim, Dongsik; Jung, Jaewon – IAFOR Journal of Education, 2021
Emphasis manipulation is a way to help learners by directing their attention to particular subcomponents of a learning task. This study investigated the effects of different approaches to emphasis manipulation on knowledge transfer and cognitive load. This was done by examining the impact of three task selection strategies: system-controlled,…
Descriptors: Cognitive Ability, Task Analysis, High School Students, Comparative Analysis
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Gutica, Mirela; Petrina, Stephen – International Journal of Game-Based Learning, 2021
Evaluating the subjective playing experience and engagement in learning is important in the design of advanced learning technologies (ALTs) that respond to the learners' cognitive and emotional states. This article addresses students' attitudes toward an educational game, Heroes of Math Island, and their responses to the emotional agent, an…
Descriptors: Educational Games, Mathematics Instruction, Student Attitudes, Grade 6
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Valizadeh, Mohammadreza; Soltanpour, Fatemeh – Eurasian Journal of Applied Linguistics, 2021
This experimental study, using a pretest-treatment-posttest design, compared the effects of focused direct written corrective feedback and additional writing practice on L2 learners' written syntactic complexity. The participants were 60 Iranian elementary EFL learners, whose L2 proficiency as well as L2 writing syntactic complexity and accuracy…
Descriptors: Error Correction, Feedback (Response), Teaching Methods, Second Language Learning
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Phoeun, Marady; Sengsri, Supanee – International Journal of Instruction, 2021
This research investigates whether a flipped classroom with Communicative Language Teaching (CLT) approach can lead students to increased gains in speaking skills within an undergraduate English class at the Royal University of Phnom Penh, Cambodia. This was designed to utilize pre-class online videos to replace live "chalk and talk"…
Descriptors: Teaching Methods, Flipped Classroom, Communicative Competence (Languages), Second Language Learning
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Schwartz-Tayri, Talia M.; Malka, Menny; Moshe-Grodofsky, Merav; Gilbert, Neil – Journal of Social Work Education, 2021
Policy advocacy is a professional competency in the Council of Social Work Education's (CSWE) Educational Policy and Accreditation Standards. Therefore, preparing social work students to engage in political arenas is an integral part of social work education. This study presents an evaluation of the policy advocacy course using a pre/posttest…
Descriptors: Public Policy, Advocacy, Accreditation (Institutions), Social Work
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Alzahrani, Saad – Journal of Interactive Learning Research, 2021
This article presents a systematic instructional design procedure to develop a Computer-Assisted Vocabulary Acquisition (CAVA) software in a consistent and reliable way. The design process involves ADDIE fundamental elements: Analyse, Design, Development, Implementation, and Evaluation. This article will describe in detail each of the five ADDIE…
Descriptors: Computer Assisted Instruction, Instructional Design, Teaching Methods, Vocabulary Development
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Balci, Özgül; Kartal, Galip – Education and Information Technologies, 2021
The purpose of this mixed-method study was to examine the effect of a new vocabulary revision technique "peer-chain" developed by the researchers on vocabulary learning and retention among English as a foreign language (EFL) university students. A total of 46 participants (21 in the control group and 25 in the experimental group)…
Descriptors: Vocabulary Development, Multiple Choice Tests, Computer Software, Comparative Analysis
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Casañ-Pitarch, Ricardo; Gong, Jingtao – Language Learning in Higher Education, 2021
The use of video games in the foreign language classroom is becoming an emerging tendency. This paper aims at analysing how the serious video game "ImmerseMe" influences the learning of Spanish as a foreign language within a group of 22 Chinese students. This research was conducted through an experiment that included testing…
Descriptors: Vocabulary Development, Spanish, Second Language Learning, Second Language Instruction
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Ayu, Mutiara – Journal of English Teaching, 2021
Reading is prominent aspects in written communications which are commonly used as formal communication, especially for students at a higher level of education. They are required to be able to understand more textbooks and informational texts either in English. Unfortunately, reading in English is still considered as big problem for them because…
Descriptors: Reading Comprehension, Second Language Learning, Second Language Instruction, English (Second Language)
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Castañeda, Daniel A. – Computer Assisted Language Learning, 2021
This study was designed to explore improvement in conversational interactions by English speakers learning Spanish when exposed to task-based speaking activities in three phases. Fifty-three college students enrolled in Intermediate Spanish 1 and Intermediate Spanish 2 engaged in input activities, recorded summaries and reflections on the input…
Descriptors: Spanish, Second Language Learning, Second Language Instruction, Communicative Competence (Languages)
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