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Showing 1 to 15 of 117 results Save | Export
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Xiaoman Wang; Matthew Schmidt; Albert Ritzhaupt; Jie Lu; Rui Tammy Huang; Minyoung Lee – Educational Technology Research and Development, 2024
The purpose of this study was to explore the competencies of those professionals working in the nascent area of Learning Experience Design (LXD). Following systematic procedures and inspiration from our conceptual framework of LXD that emphasizes knowledge, skill, and ability statements (KSA), we collected and coded N = 388 unique LXD job…
Descriptors: Learning Experience, Occupational Information, Job Analysis, Factor Analysis
Finnigan, Sara; Mwanje, Erin; Wood, Amy – Pearson, 2023
Pearson's Learning Foundations describe the optimal conditions for learning and reflect the learner experience Pearson hopes their products will create. Pearson does this by incorporating the Learning Design Principles. Each of the Learning Design Principles goes into detail about a key principle, supporting product design and marketing by…
Descriptors: Theory Practice Relationship, Research and Development, Behavioral Objectives, Instructional Design
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José-Manuel Sáez-López; Rolando-Óscar Grimaldo-Santamaría; Mª-Pilar Quicios-García; Esteban Vázquez-Cano – Technology, Knowledge and Learning, 2024
Gamification is an educational methodology and tool that offers benefits through mechanics and dynamics. It brings motivating experiences and benefits to the instructional design approach. Several studies highlight that this methodology fosters contributions in commitment, fun, enthusiasm, motivation, satisfaction, and interaction in pedagogical…
Descriptors: Gamification, Teaching Methods, Elementary School Teachers, Foreign Countries
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Agam Syahrial – Learning Assistance Review, 2024
Collaborative tutor training can help tutors tackle challenges in providing peer assistance. This study follows educational design research approach. The purpose of this study are twofold. This study investigates how collaborative tutor training can be facilitated through Community of Inquiry guided instructional design and explores how tutors…
Descriptors: Tutors, Cooperative Learning, Electronic Learning, Instructional Design
Yang, Xigui – ProQuest LLC, 2023
Collaborative learning is acknowledged as an important skill in both higher education and modern society. However, there are many challenges when designing and implementing collaborative learning and many studies report that college students are often frustrated when placed in such situations. Despite the fact that the literature has a wide range…
Descriptors: Undergraduate Students, Student Attitudes, Cooperative Learning, Negative Attitudes
Morehead, Kayla; McEldoon, Katherine – Pearson, 2023
Pearson's Learning Foundations describe the optimal conditions for learning and reflect the learner experience Pearson hopes their products will create. Pearson does this by incorporating the Learning Design Principles. Each of the Learning Design Principles goes into detail about a key principle, supporting product design and marketing by…
Descriptors: Learning Experience, Instructional Design, Authentic Learning, Teaching Methods
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Christiane Reilly; Thomas C. Reeves – Active Learning in Higher Education, 2024
This design-based research (DBR) study had both local and general goals. Its local goal was to increase active learning in the online courses offered at a large research university in the midwestern United States. Its larger goal was to define active learning design principles for online courses in general, so that they might be used to improve…
Descriptors: Active Learning, Instructional Design, Research Methodology, Educational Research
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McNeill, Laura; Fitch, Donna – TechTrends: Linking Research and Practice to Improve Learning, 2023
Microlearning provides a valuable and efficient strategy for delivering content to students. As online enrollments continue to increase, further research is needed to determine how students experience microlearning in an online learning format. In this qualitative study, a focus group was used to explore how learners experienced an online…
Descriptors: Electronic Learning, Learning Activities, Instructional Design, Cognitive Processes
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Warakon Phommanee; Boonrat Plangsorn; Sutithep Siripipattanakul – Contemporary Educational Technology, 2023
Learning experience design (LXD) is a new wave in educational technology and learning design. This study was conducted to clarify conceptual change to practice by applying a systematic literature review to a combination text mining and bibliometric analysis technique to visualization network. Based on the study selection articles from SCOPUS. Our…
Descriptors: Learning Analytics, Learning Experience, Instructional Design, Bibliometrics
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Schmidt, Matthew; Huang, Rui – TechTrends: Linking Research and Practice to Improve Learning, 2022
Increasing interest in user experience design (UXD) in the field of learning design and technology (LDT) signals a growing recognition of the importance of the individual experience of using learning technologies to learning--the learner experience (LX). However, a need exists to better define and conceptualize the phenomenon of learning…
Descriptors: Instructional Design, Educational Technology, Learning Experience, Student Educational Objectives
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Bertrand, Marja G.; Namukasa, Immaculate K. – Journal of Research in Innovative Teaching & Learning, 2023
Purpose: Certain researchers have expressed concerns about inequitable discipline representations in an integrated STEM/STEAM (science, technology, engineering, arts and mathematics) unit that may limit what students gain in terms of depth of knowledge and understanding. To address this concern, the authors investigate the stages of integrated…
Descriptors: Models, STEM Education, Art Education, Instructional Design
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Amanda Bastoni; Sarah Goldammer; Luis Pérez; Tara Schwab; Erin Vobornik – COABE Journal: The Resource for Adult Education, 2023
Universal Design for Learning (UDL) is a research-based educational framework developed almost 40 years ago by the Center for Applied Special Technology (CAST). While the framework has been utilized by adult educators to design inclusive learning experiences that support "all" learners (CAST, n.d.), the framework has yet to be explored…
Descriptors: Access to Education, Adult Educators, Faculty Development, Electronic Learning
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Chih-Hsiung Tu; Patricia Peterson; Cherng-Jyh Yen; Hoda Harati; Catharyn Shelton; Laura Sujo-Montes – Educational Media International, 2023
COVID-19 has emphasized the importance of holistic education with fostering stu- dents' multiple intelligences through effective social and emotional learning (SEL). Understanding students' SEL not only supports students' learning performance, it's also beneficial to inform teachers to provide more adequate social-communicative, metacognitive, and…
Descriptors: Data Use, Diaries, Electronic Learning, Social Emotional Learning
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Ali Alshammari – Education and Information Technologies, 2024
In online education, it is widely recognized that interaction and engagement have an impact on students' academic performance. While previous research has extensively explored interactions between students, instructors, and content, there has been limited exploration of course design elements that promote the fourth type of interaction:…
Descriptors: Learning Analytics, Learning Management Systems, Academic Achievement, Correlation
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Sean Hickey; Ana-Paula Correia – Journal of Educational Technology Systems, 2024
Evolving from its instructional design origins and directly related to contemporary learning experience design (LXD), learning design has emerged as a movement within the field of workplace learning and development that seeks to shift the focus of training and education from the content to the learner. The origins of this learner focus can be…
Descriptors: Instructional Design, Educational Experience, Learning Experience, Job Training
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