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Maria Kaltsa; Despina Papadopoulou – Journal of Psycholinguistic Research, 2024
The aim of the study is to examine the effect of sentential context on lexical ambiguity resolution in Greek adults and typically developing children. Context and word frequency are factors that can affect lexical processing, however, the role of them has not been thoroughly examined in Greek. To this aim, we assessed sentence context effects in…
Descriptors: Foreign Countries, Adults, Children, Language Processing
Kokkinos, Constantinos M.; Voulgaridou, Ioanna – European Journal of Developmental Psychology, 2023
The present study investigated the indirect effects of personality (Big Five) on shyness through two emotion regulation strategies -- emotion suppression and cognitive reappraisal -- in a community sample of 256 Greek pre-adolescents. Results showed that shyness was positively predicted by both regulation strategies, with emotion suppression…
Descriptors: Foreign Countries, Urban Schools, Public Schools, Grade 5
Baldimtsi, Eleni; Nicolopoulou, Ageliki; Tsimpli, Ianthi Maria – Journal of Autism and Developmental Disorders, 2021
Substantial research indicates that individuals with Autism Spectrum Disorder (ASD) have difficulties with Theory of Mind (ToM) abilities, but rarely have studies used a comprehensive battery to measure both the cognitive and affective aspects of ToM. The present study tested this ability in 24 Greek-speaking children with ASD (ages 7-14), and…
Descriptors: Autism, Pervasive Developmental Disorders, Theory of Mind, Cognitive Processes
Toukiloglou, Pavlos; Xinogalos, Stelios – Journal of Educational Computing Research, 2022
Serious games are considered an effective method to engage students in programming education and have been increasingly used in classrooms. An important part of the learning process with serious games involves the presentation of the new concepts and the provided support to encounter student difficulties. Although the most common approach is the…
Descriptors: Game Based Learning, Programming, Program Effectiveness, Educational Games
Kolovelonis, Athanasios; Goudas, Marios – Cogent Education, 2022
This study compared the effects of three different types of cognitively challenging physical activity games on students' executive functions and situational interest. Participants were 140 students from four fourth-grade and four fifth-grade classes of four elementary schools. One fourth- and one fifth-grade class from each school were randomly…
Descriptors: Elementary School Students, Grade 4, Grade 5, Physical Activities
Pellas, Nikolaos – Journal of Computer Assisted Learning, 2023
Background: Owing to the exponential growth of three-dimensional (3D) environments amongst researchers and educators to create simulation games (SGs) in primary education, there is a growing interest to examine their potential support in computer science courses instead of visual programming environments. Objectives: This study explores the…
Descriptors: Computation, Thinking Skills, Programming, Skill Development
Dania, Aspasia; Kaltsonoudi, Kalliope; Ktistakis, Ioannis; Trampa, Konstantina; Boti, Niki; Pesce, Caterina – Physical Education and Sport Pedagogy, 2023
Background: Within team sports, players' ability to inhibit inappropriate behavioral responses and flexibly adapt to upcoming challenges relates significantly to their game performance. As such, there have been calls for cognitively fostering programs to form the basis of game teaching and coaching practice. However, only few studies have tested…
Descriptors: Games, Executive Function, Student Athletes, Program Effectiveness
Maria S. Poulou; Pamela Garner – School Psychology International, 2024
The current study examined whether the extent to which students perceived their teachers provided positive support influenced associations between teachers' emotional intelligence and social emotional learning (SEL) beliefs and multiple dimensions of students' other-oriented cognitions (i.e., perspective taking empathetic concern, and prosocial…
Descriptors: Foreign Countries, Teacher Student Relationship, Emotional Intelligence, Social Emotional Learning
Julian Fraillon, Editor – International Association for the Evaluation of Educational Achievement, 2024
This book presents the first results from the third cycle of the IEA International Computer and Information Literacy Study (ICILS 2023). This study investigated how young people are prepared for life in a world where the capacity to use computers and digital information responsibly, safely, and effectively is essential. The study reports on data…
Descriptors: Digital Literacy, Foreign Countries, Information Technology, Communications
Ragazou, Vasiliki; Karasavvidis, Ilias – International Association for Development of the Information Society, 2021
Video tutorials substantially support demonstration-based training where the main goal is to enhance procedural knowledge by observing various understandable examples of performing a task. Although video tutorials are broadly popular nowadays, little attention is given to the design features of an instructional tutorial. The aim of this study is…
Descriptors: Instructional Design, Video Technology, Educational Technology, Cues
Ntourou, Vassiliki; Kalogiannakis, Michail; Psycharis, Sarantos – EURASIA Journal of Mathematics, Science and Technology Education, 2021
This article presents a quasi-experiment which, with the use of Arduino and Scratch for Arduino (S4A), attempts to study their effect on self-efficacy and motivation towards Science Education, Computational Thinking (CT) and the views of 5th Grade students about concepts of electricity. It was conducted on the 5th Grade of a Primary School in…
Descriptors: Science Education, Grade 5, Elementary School Students, Student Motivation
Tsiriotakis, Ioanna K.; Spiliotopoulos, Valia; Grünke, Matthias; Kokolakis, Costas – Journal of Education and Learning, 2021
In the present study, a quasi-experimental pre-post test design was used to assess the effects of an argumentative writing strategy (POW+TREE) on the performance of grade five and six students of Greek origin who were learning English as a foreign language (EFL) in a Greek setting. The Self-Regulated Strategy Development (SRSD) cognitive…
Descriptors: English (Second Language), Second Language Instruction, Writing Strategies, Grade 5