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Ghallabi, Sameh; Essalmi, Fathi; Jemni, Mohamed; Kinshuk – Smart Learning Environments, 2022
Personalized learning systems use several components in order to create courses adapted to the learners'characteristics. Current emphasis on the reduction of costs of development of new resources has motivated the reuse of the e-learning personalization components in the creation of new components. Several systems have been proposed in the…
Descriptors: Individualized Instruction, Technology Uses in Education, Electronic Learning, Mathematics
Avila-Garzon, Cecilia; Bacca-Acosta, Jorge; Kinshuk; Duarte, Joan; Betancourt, Juan – Contemporary Educational Technology, 2021
Research on augmented reality (AR) in education is gaining momentum worldwide. This field has been actively growing over the past decades in terms of the research and development of new technologies. Reviews in the field of AR in education consist of systematic literature reviews and meta-analyses (around 45), surveys (around 33), and only one…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Educational History
Tlili, Ahmed; Zhang, Jingjing; Papamitsiou, Zacharoula; Manske, Sven; Huang, Ronghuai; Kinshuk; Hoppe, H. Ulrich – Educational Technology Research and Development, 2021
The rapid advancements in online education have pointed to a new open learning approach using Open Educational Resources (OER). In this approach, educators and learners can freely access or redistribute educational resources that have been released online in the public domain under an open license. Whereas this approach looks appealing in reducing…
Descriptors: Open Educational Resources, Technological Advancement, Technology Uses in Education, Barriers
Yang, Junhe; Kinshuk; An, Yunjo – Education and Information Technologies, 2023
The massive amount of text related to education provides rich information to support education in many aspects. In the meantime, the vast yet increasing volume of text makes it impossible to analyze manually. Text mining is a powerful tool to automatically analyze large-scaled texts and generate insights from the texts. However, many educational…
Descriptors: Scholarship, Educational Researchers, Information Retrieval, Pattern Recognition
Caton, Amy; Bradshaw-Ward, Danita; Kinshuk; Savenye, Wilhelmina – Journal of Learning for Development, 2022
As learners engage, test, and apply new subject knowledge, they often expend their cognitive capacity on the technological tools designed to capture their learning progress and outcomes. The energy and attention spent on these tools reduces their capacity to engage deeply with new learning concepts. Digital literacy skills require both cognitive…
Descriptors: Digital Literacy, Cognitive Ability, Cognitive Processes, Difficulty Level
Georgios Lampropoulos; Kinshuk – Educational Technology Research and Development, 2024
This study aims to analyze the use of virtual reality and gamification in education by examining the existing literature. In addition to virtual reality, this study focuses on gamified virtual reality learning environments which refer to virtual reality learning environments that integrate gamification elements and mechanisms. Based on the…
Descriptors: Literature Reviews, Gamification, Computer Simulation, Educational Environment
Muhammad Yasir Mustafa; Ahmed Tlili; Georgios Lampropoulos; Ronghuai Huang; Petar Jandric; Jialu Zhao; Soheil Salha; Lin Xu; Santosh Panda; Kinshuk; Sonsoles López-Pernas; Mohammed Saqr – Smart Learning Environments, 2024
Despite the increased adoption of Artificial Intelligence in Education (AIED), several concerns are still associated with it. This has motivated researchers to conduct (systematic) reviews aiming at synthesizing the AIED findings in the literature. However, these AIED reviews are diversified in terms of focus, stakeholders, educational level and…
Descriptors: Artificial Intelligence, Technology Uses in Education, Foreign Countries, Higher Education
Cheng, Mengmeng; Su, Chien-Yuan; Kinshuk – Journal of Educational Computing Research, 2021
Integrating science learning with game experience and physical manipulatives not only overcomes the rigidity of traditional teaching, but also makes the learning experience pleasant for students and improves their science inquiry ability. Today, with the popularization of mobile devices and technology, both the value and feasibility of gamified…
Descriptors: Junior High School Students, Educational Technology, Technology Uses in Education, Handheld Devices
Zhao, Shu; Kinshuk; Yao, Ying; Ya, Nan – Educational Technology Research and Development, 2021
Mobile social media are increasingly being used in education. They provide an effective way to address the imbalance between teaching supply and demand for older adults. However, few studies have investigated which factors contribute to older adults' intention to use mobile social media for learning. This study uses a sequential explanatory mixed…
Descriptors: Foreign Countries, Social Media, Telecommunications, Handheld Devices
Ahmed Tlili; Michael Agyemang Adarkwah; Soheil Salha; Juan Garzón; Kinshuk; Daniel Burgos – Interactive Learning Environments, 2024
While several studies have investigated the effects of educational games in education, less attention has been paid specifically to the effects of educational mobile games in education. To address this gap, this study conducted a meta-analysis and research synthesis of 38 studies (N = 3302 participants) to investigate the effects of educational…
Descriptors: Educational Games, Puzzles, Handheld Devices, Technology Uses in Education
Xiaowei Huang; Chung Kwan Lo; Jiaju He; Simin Xu; Kinshuk – Smart Learning Environments, 2024
In the post-pandemic world, open educational resources (OER) have the potential to ensure educational equity by providing all students with access to learning materials and by supporting teachers' instructional practices through readily available, adaptable resources. However, the quality of OER continues to be a concern. Therefore, this study…
Descriptors: Open Educational Resources, Secondary School Mathematics, Mathematics Teachers, Secondary School Teachers
Tlili, Ahmed; Denden, Mouna; Essalmi, Fathi; Jemni, Mohamed; Chang, Maiga; Kinshuk; Chen, Nian-Shing – Interactive Learning Environments, 2023
The ability of automatically modeling learners' personalities is an important step in building adaptive learning environments. Several studies showed that knowing the personality of each learner can make the learning interaction with the provided learning contents and activities within learning systems more effective. However, the traditional…
Descriptors: Learning Analytics, Learning Management Systems, Intelligent Tutoring Systems, Bayesian Statistics