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Abigail M. Gray; Philip M. Sirinides; Ryan E. Fink; A. Brooks Bowden – Journal of Research on Educational Effectiveness, 2022
This study examines the efficacy, cost, and implementation of an integrated science and literacy curriculum for kindergarten. The study was conducted in a large urban district and included 1,589 students in 71 classrooms in 21 schools. The research includes a multi-site cluster-randomized controlled trial and mixed-methods cost and implementation…
Descriptors: Kindergarten, Literacy Education, Science Instruction, Integrated Curriculum
Park, Christina; Arshan, Nicole; Milby, Allison; Goetz, Rebecca – Grantee Submission, 2021
Developed by the National Writing Project (NWP), the College, Career, and Community Writers Program (C3WP) seeks to improve students' argument writing by building teachers' understanding of and skill in teaching source-based argument writing. The program features intensive professional development, skill-based instructional resources, and…
Descriptors: Writing Instruction, Persuasive Discourse, Program Evaluation, Instructional Effectiveness
Fallon, Lindsay M.; Marcotte, Amanda M.; Ferron, John M. – Journal of Positive Behavior Interventions, 2020
The impact of the Good Behavior Game (GBG) on students' classroom behavior has been studied for 50 years. What is less established is the impact of the GBG on students' academic progress. With emerging research in curriculum-based measurement for written expression (WE-CBM), it may be possible to observe changes in students' writing output while…
Descriptors: Educational Games, Student Behavior, Curriculum Based Assessment, Elementary School Students
Klute, Mary; Yanoski, David; Rhoads, Christopher; Norford, Jennifer; Joyce, Jeanette; Serdiouk, Marina – Grantee Submission, 2019
The purpose of this research study was to evaluate iPersonalize, a gamified instructional approach developed by Fullerton School District (FSD) in California to encourage student engagement and promote achievement. An instructional approach is considered gamified when it incorporates computer game elements to augment existing classroom,…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Learner Engagement
Klute, Mary; Yanoski, David; Rhoads, Christopher; Norford, Jennifer; Joyce, Jeanette; Serdiouk, Marina – Marzano Research, 2019
The purpose of this research study was to evaluate iPersonalize, a gamified instructional approach developed by Fullerton School District (FSD) in California to encourage student engagement and promote achievement. An instructional approach is considered gamified when it incorporates computer game elements to augment existing classroom,…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Learner Engagement
Fong, Anthony B.; Finkelstein, Neal D.; Jaeger, Laura M.; Diaz, Rebeca; Broek, Marie E. – WestEd, 2015
The Expository Reading and Writing Course (ERWC) was developed by California State University (CSU) faculty and high school educators to improve the academic literacy of high school seniors, thereby reducing the need for students to enroll in remedial English courses upon entering college. This report, produced by Innovation Studies at WestEd,…
Descriptors: Expository Writing, Course Evaluation, High School Seniors, Grade 12
Cantrell, Susan C.; Carter, Janis C.; Rintamaa, Margaret – Collaborative Center for Literacy Development, 2012
This Striving Readers evaluation examined the impact of a targeted intervention for struggling adolescent readers in participating schools. This study was conducted in nine high schools in nine school districts serving large percentages of at-risk students in Kentucky. The targeted intervention for struggling readers was the Kentucky Cognitive…
Descriptors: Intervention, Program Evaluation, Program Effectiveness, At Risk Students
Lane, Kathleen Lynne; Harris, Karen R.; Graham, Steve; Weisenbach, Jessica L.; Brindle, Mary; Morphy, Paul – Journal of Special Education, 2008
The effects of a secondary academic intervention, embedded in the context of a positive behavior support model, on the writing of second-grade students at risk for emotional and behavioral disorder and writing problems were examined in this study. Students were taught how to plan and draft a story using the self-regulated strategy development…
Descriptors: Writing Difficulties, Writing Improvement, Special Education, Behavior Problems