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Geetika Jaiswal; Elizabeth Newcomb Hopfer; Devona L. Dixon – International Journal of Sustainability in Higher Education, 2024
Purpose: This study aims to promote sustainability-based education in fashion design and merchandising program to enhance students' knowledge, skills and attitude about sustainability development, organizational responsibility and personal responsibility from the cotton industry perspective. Design/methodology/approach: To conduct this study,…
Descriptors: Clothing, Textiles Instruction, Sustainability, Clothing Instruction
Niina Niinimäki; Kati Sormunen; Pirita Seitamaa-Hakkarainen; Sini Davies; Kaiju Kangas – Journal of Computer Assisted Learning, 2025
Background: Implementing maker education in schools is on the rise, fuelled by its potential to move formal education towards a creative, technology-driven 21st century learning culture. In maker education, collaborative learning takes place through and around various digital and traditional technologies, which provide the means for students'…
Descriptors: Cooperative Learning, Experiential Learning, Technological Literacy, Student Projects
Liudmyla, Dykhnych; Olena, Karakoz; Yana, Levchuk; Svitlana, Namestiuk; Olena, Yasynska – Journal of Curriculum and Teaching, 2022
The rapid development of science, technology, and digital multimedia has made adjustments in all areas of design. Its ramifications and forms are deeply influenced by digital media, making new demands on teaching. A renewed society regulates new modes of teaching to produce applicants capable of adapting to the development of modern society and…
Descriptors: Design, Higher Education, Clothing, Technology Uses in Education
Riikonen, Sini – International Journal of Technology and Design Education, 2020
This article presents an approach to creating sources of inspiration through a collaborative concept design that was developed and observed during a future visioning concept design project concerning the theme of "performance wear," which was conducted at the University of Helsinki for second-year textile student teachers. During the…
Descriptors: Design, Performance, Clothing, Textiles Instruction
Hofverberg, Hanna; Maivorsdotter, Ninitha – Environmental Education Research, 2018
Creative remake assignments using garments and textile refuse are common educational projects to promote environmental and sustainability actions. However, very little empirical research has been carried out on the learning processes of remake projects. In this article, the aim is to examine how students learn with garments and textile refuse when…
Descriptors: Recycling, Sustainability, Conservation (Environment), Clothing
Becker-Leifhold, Carolin; Hirscher, Anja-Lisa – Journal of Education for Sustainable Development, 2019
Adolescents often do not consider sustainability in their consumption behaviours. Sustainability issues are challenging to communicate through course content alone. Against this background, the concept of fashion libraries (FLs) was introduced to adolescents at a non-denominational school in a small German city. The purpose was to explore whether…
Descriptors: Sustainable Development, Environmental Education, Adolescents, Consumer Economics
Pasquini, Laura A.; Knight, Kim A. Brillante; Knott, Jessica L. – Interactive Learning Environments, 2020
"Fashioning Circuits" is a humanities course designed to explore how fashion, electronics, social issues, and makerspaces interact with design and critical theory. Digital humanities scholars and practitioners have seen an emergence of public art and representation beyond the academy, specifically applying interdisciplinary university…
Descriptors: Clothing, Electronics, Social Problems, Design
Kincade, Doris H.; Turner, Windi D.; Solis, Oscar J.; Dull, Elizabeth H. – International Journal of Art & Design Education, 2019
Providing quality feedback that is both positive and effective while maintaining the required student grade confidentiality is a conundrum for faculty. This issue is particularly complex for faculty teaching studio courses (e.g. fashion design) with performance or creativity components where feedback has traditionally been given publicly as…
Descriptors: Clothing, Feedback (Response), Criticism, College Faculty
Tallman, Karen A. – Journal of Chemical Education, 2019
The combined lab and lecture course is designed around the themes of colorants (dyestuffs and pigments) and fibers (natural and human-made) for nonscience majors. Students dye natural and synthetic fibers with natural dyes such as turmeric, raspberries, tea, and cochineal insects as well as synthetic dyes. The students observe the colorfast…
Descriptors: Fundamental Concepts, Chemistry, Scientific Concepts, Nonmajors
Pinkard, Nichole; Erete, Sheena; Martin, Caitlin K.; McKinney de Royston, Maxine – Journal of the Learning Sciences, 2017
Women use technology to mediate numerous aspects of their professional and personal lives. Yet, few design and create these technologies given that women, especially women of color, are grossly underrepresented in computer science and engineering courses. Decisions about participation in STEM are frequently made prior to high school, and these…
Descriptors: Females, Middle School Students, Student Interests, STEM Education
Yoo, Jeong-Ju; MacDonald, Nora M. – Journal of Family and Consumer Sciences, 2014
The goal of this paper is to illustrate how the promotion of 21st Century process skills can be used to enhance student learning and workplace skill development: thinking, problem solving, collaboration, communication, leadership, and management. As an illustrative case, fashion merchandising and design students conducted research for a…
Descriptors: Skill Development, Workplace Learning, Process Education, Case Method (Teaching Technique)
Beck, Darren – SchoolArts: The Art Education Magazine for Teachers, 2012
Since Pen Argyl High School in Pen Argyl, Pennsylvania was in the process of redeveloping its mascot, the Green Knight, the author decided to implement a studio project based on armor. In groups of three, students would research an assigned type of historical armor, replicate it in cardboard, and fit it to a group member. The lesson had heavy…
Descriptors: Studio Art, Art Activities, High School Students, Clothing
Roman, Harry T. – Technology and Engineering Teacher, 2013
Clothing is influenced by many factors, trends, and social happenings. Much of what is worn today had utilitarian roots in the past. In the activitiy presented in this article, students will have the opportunity to redesign clothing for new trends, in this case, the explosion of handheld electronic devices.
Descriptors: Handheld Devices, Clothing, Influence of Technology, Design Crafts
MacDonald, Nora M.; Bigelow, Susan – Journal of Family and Consumer Sciences, 2010
In today's high technology, globally interdependent world, we must educate students to achieve to their highest capacity. The goal of this middle school fashion design project was to develop a classroom environment that promoted teaching for creativity. We examined the following questions. What was the students' perception of their (a)…
Descriptors: Middle School Students, Clothing, Student Projects, Classroom Environment
Marcketti, Sara B. – History Teacher, 2011
Learner-centered instruction is principally rooted in the constructivist learning theory. It has gained particular traction in education fields and is most often associated with the work of John Dewey. The purpose of the current study was to identify effective, learner-centered strategies in history of dress courses. This practice-driven study was…
Descriptors: History Instruction, Clothing, Learning Strategies, Active Learning
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