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Fleer, Marilyn – Oxford Review of Education, 2022
Government guidelines are demanding greater educational outcomes and intentional teaching in Australian preschools. The purpose of this paper is to present the results of a study of how children incorporate concepts into child-initiated play. A cohort of 18 children (aged 3.0-5.8, mean age of 4.8) were digitally observed over seven weeks…
Descriptors: Educational Experiments, Role Playing, Play, Preschool Children
Kaarakka, Terhi; Helkala, Kirsi; Valmari, Antti; Joutsenlahti, Marjukka – LUMAT: International Journal on Math, Science and Technology Education, 2019
MathCheck is a relatively new online tool that gives students feedback on their solutions to elementary university mathematics and theoretical computer science exercises. MathCheck was designed with constructivism learning theory in mind and it differs from other online tools as it checks the solutions step by step and shows a counter-example if…
Descriptors: Educational Experiments, College Mathematics, Mathematics Instruction, Computer Assisted Instruction
Dupont, Brandon; Durham, Yvonne – Journal of Economic Education, 2018
The authors describe how the Monty Hall Dilemma, a well-known choice anomaly, can be demonstrated with a simple and versatile classroom experiment. In addition to demonstrating the anomaly, the experiment can be used to introduce students to some institutional modifications that have been shown to ameliorate it. This experiment, which can be…
Descriptors: Class Activities, Educational Experiments, Mathematical Logic, Classroom Techniques
Bhattacharya, Arghya; Jackson, Paul; Jenkins, Brian C. – Journal of Economic Education, 2018
The authors present a version of the Diamond-Mortensen-Pissarides model of unemployment that is accessible to undergraduates and preserve the dynamic structure of the original model. The model is solvable in closed form using basic algebra and admits a graphical representation useful for illustrating a variety of comparative statics. They show how…
Descriptors: Undergraduate Students, Economics Education, Unemployment, Models
Huang, Xudong – ProQuest LLC, 2016
Help-seeking is a crucial behavior during learning in interactive learning environments (ILEs). Appropriate help-seeking promotes learning, while inappropriate help-seeking prohibits learning. However, many students are unaware of effective help-seeking behaviors. Therefore, research is needed to examine how students seek help in ILEs. Although…
Descriptors: Problem Solving, Interaction, Educational Experiments, Learning Processes
Chuderski, Adam; Jastrzebski, Jan – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2017
The "nothing-special" account of insight predicts positive correlations of insight problem solving and working memory capacity (WMC), whereas the "special-process" account expects no, or even negative, correlations. In the latter vein, DeCaro, Van Stockum Jr., and Wieth (2016) have recently reported weak negative WMC…
Descriptors: Short Term Memory, Intuition, Correlation, Problem Solving
Lamb, Richard L.; Firestone, Jonah B. – International Journal of Science and Mathematics Education, 2017
Conflicting explanations and unrelated information in science classrooms increase cognitive load and decrease efficiency in learning. This reduced efficiency ultimately limits one's ability to solve reasoning problems in the science. In reasoning, it is the ability of students to sift through and identify critical pieces of information that is of…
Descriptors: Cognitive Processes, Difficulty Level, Science Process Skills, Computation
Wang, Xinghua; Kollar, Ingo; Stegmann, Karsten – International Journal of Computer-Supported Collaborative Learning, 2017
Collaboration scripts have repeatedly been implemented in Computer-Supported Collaborative Learning (CSCL) to facilitate collaboration processes and individual learning. However, finding the right degree of structure is a subtle design task: scripts that are too rigid may impair self-regulation and hinder learning; scripts that are too flexible…
Descriptors: Cooperative Learning, Scripts, Computer Assisted Instruction, Instructional Effectiveness
Schmidt, Stephen J. – Journal of Economic Education, 2015
In this article, the author presents an asymmetric version of the familiar public goods classroom experiment, in which some players are given more tokens to invest than others, and players collectively decide whether to divide the return to the group investment asymmetrically as well. The asymmetry between players raises normative issues about…
Descriptors: Economics Education, Justice, Theories, Educational Games
Hwang, Gwo-Jen; Chen, Chih-Hung – British Journal of Educational Technology, 2017
In this paper, an inquiry-based ubiquitous gaming approach was proposed. The objective of the study was to enhance students' performances in in-field learning activities. To show the advantages of the approach, an experiment was carried out to assess the effects of it on students' learning achievement, motivation, critical thinking, and problem…
Descriptors: Active Learning, Inquiry, Educational Games, Design
DeCaro, Marci S.; Van Stockum, Charles A., Jr.; Wieth, Mareike B. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
Higher working memory capacity (WMC) improves performance on a range of cognitive and academic tasks. However, a greater ability to control attention sometimes leads individuals with higher WMC to persist in using complex, attention-demanding approaches that are suboptimal for a given task. We examined whether higher WMC would hinder insight…
Descriptors: Short Term Memory, Cognitive Ability, Attention Control, Intuition
Dawkins, Paul Christian – North American Chapter of the International Group for the Psychology of Mathematics Education, 2015
This paper presents results from three teaching experiments intended to guide students to reinvent truth-functional interpretations for mathematical disjunctions. The initial teaching experiments revealed that students' emergent strategies for assessing disjunctions did not entail or facilitate the development of a relevant partitioning of example…
Descriptors: Learning Strategies, College Mathematics, College Students, Calculus
Alcoholado, Cristián; Diaz, Anita; Tagle, Arturo; Nussbaum, Miguel; Infante, Cristián – British Journal of Educational Technology, 2016
This study aims to understand the differences in student learning outcomes and classroom behaviour when using the interpersonal computer, personal computer and pen-and-paper to solve arithmetic exercises. In this multi-session experiment, third grade students working on arithmetic exercises from various curricular units were divided into three…
Descriptors: Computer Uses in Education, Handwriting, Problem Solving, Arithmetic
Chadli, Abdelhafid; Bendella, Fatima; Tranvouez, Erwan – Educational Technology & Society, 2015
In this paper we present an Agent-based evaluation approach in a context of Multi-agent simulation learning systems. Our evaluation model is based on a two stage assessment approach: (1) a Distributed skill evaluation combining agents and fuzzy sets theory; and (2) a Negotiation based evaluation of students' performance during a training…
Descriptors: Learning Motivation, Student Evaluation, Skills, Simulation
Mori, Kanetaka; Okamoto, Masahiko – Journal of Educational Psychology, 2017
We investigated how the updating function supports the integration process in solving arithmetic word problems. In Experiment 1, we measured reading time, that is, translation and integration times, when undergraduate and graduate students (n = 78) were asked to solve 2 types of problems: those containing only necessary information and those…
Descriptors: Foreign Countries, Undergraduate Students, Graduate Students, Mathematical Concepts