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Catherine A. Manly – Research in Higher Education, 2024
This study investigates the effect of offering multiple means of representing content, one aspect of Universal Design for Learning (UDL). Students across the full range of the dis/ability spectrum all too often struggle to achieve course success. UDL-based course design promises to help students with disabilities (whether disclosed or not) as well…
Descriptors: Access to Education, Students with Disabilities, Program Effectiveness, Online Courses
Bhoomi K. Thakore – American Journal of Play, 2024
The author analyzed popular YouTube toy play videos, reviewing the range of storylines and their impact and influence. She argues that, although such videos may contribute to the commercialization of toys and play, they may also facilitate development of fine motor skills, socialization, and learning. She notes that, as with all Internet content,…
Descriptors: Toys, Play, Educational Media, Computer Assisted Instruction
Fauzi, Muhammad Rizal; Wardhani, Duhita Savira; Puspita, Ryan Dwi; Pratama, Deri Fadly; Rahayu, Galih Dani Septian – Elementary School Forum (Mimbar Sekolah Dasar), 2021
This research aims at improving the narrative essay writing skills of elementary school teacher education students through Concentrated Language Encounter (CLE) learning activities assisted by short film learning media by employing a quasi-experimental nonequivalent group design. The subjects were all primary teacher education students in West…
Descriptors: Writing Instruction, Writing Skills, Writing Improvement, Instructional Effectiveness
Wardana, Ludfi A.; Rulyansah, Afib; Izzuddin, Ahmad; Nuriyanti, Rofikha – Pegem Journal of Education and Instruction, 2022
The purpose of research is to analyse how digital and non-digital learning media can facilitate the development of life skills for fifth-grade elementary school students after the COVID-19 pandemic. This case-study research involved two elementary school teachers, one principal and one school supervisor in the Probolinggo district, East Java,…
Descriptors: Educational Technology, Educational Media, Skill Development, Daily Living Skills
Grindal, Todd; Silander, Megan; Gerard, Sarah; Maxon, Tiffany; Garcia, Elisa; Hupert, Naomi; Vahey, Phil; Pasnik, Shelley – Education Development Center, Inc., 2019
This study's goal was to understand the extent to which providing access to media resources focused on critical science and engineering concepts can help children living in low-income households learn. The resources examined were from the PBS KIDS multi-platform property "The Cat in the Hat Knows a Lot About That!" Researchers found that…
Descriptors: Educational Media, Educational Television, Childrens Literature, Video Games
Palmgren-Neuvonen, Laura; Jaakkola, Maarit; Korkeamäki, Riitta-Liisa – Scandinavian Journal of Educational Research, 2015
This article reports a case study on sChOOLtv, an online television for primary and secondary schools that aims to bridge the media gap between in-school and out-of-school learning environments. Contrary to its creators' expectations, the number of published videos has not increased since its establishment. Furthermore, the videos were mostly…
Descriptors: Elementary Schools, Secondary Schools, Educational Technology, Educational Media
Golos, Debbie B.; Moses, Annie M. – Sign Language Studies, 2015
Teachers of deaf children express concern over a lack of curricular materials appropriate for and beneficial to the deaf population, particularly for language and literacy development and in early childhood classrooms. In addition, more and more deaf children are attending classrooms in which their teachers may not be fluent in ASL. This, too,…
Descriptors: Deafness, Hearing Impairments, Video Technology, Technology Uses in Education
Kolas, Line; Munkvold, Robin; Nordseth, Hugo – International Association for Development of the Information Society, 2012
The goal of the paper is to present possible use of EPE videos in different phases of a learning and teaching process. The paper is based on an evaluation of EPE (easy production educational) videos. The evaluation framework used in this study, divides the teaching and learning process into four main phases: 1) The preparation phase, 2) The…
Descriptors: Foreign Countries, Video Technology, Learning Processes, Educational Technology
Grubbs, Samuel Jacob – Learning, Media and Technology, 2012
There have been many reports indicating that there are differences between male and female students in various issues in education. This research examined the preferences for various forms of educational media by freshmen students studying English in Thailand. Approximately 3000 students at seven university campuses in central Thailand were…
Descriptors: Campuses, Class Activities, Student Attitudes, Learning Activities
Fedorov, Alexander – Acta Didactica Napocensia, 2011
The author supposed that media education models can be divided into the following groups: (1) educational-information models (the study of the theory, history, language of media culture, etc.), based on the cultural, aesthetic, semiotic, socio-cultural theories of media education; (2) educational-ethical models (the study of moral, religions,…
Descriptors: Aesthetics, Educational Media, Models, Ethics
Chen, Wenli; Seow, Peter; So, Hyo-Jeong; Toh, Yancy; Looi, Chee-Kit – Educational Technology, 2010
The use of mobile technology can help extend children's learning spaces and enrich the learning experiences in their everyday lives where they move from one context to another, switching locations, social groups, technologies, and topics. When students have ubiquitous access to mobile devices with full connectivity, the in-situ use of the mobile…
Descriptors: Electronic Learning, Handheld Devices, Educational Media, Educational Technology
Azmy, Nabil Gad; Ismaeel, Dina Ahmed – Journal of Educational Multimedia and Hypermedia, 2010
The purpose of this study is to present an analysis of how the structure and design of the Interactive 3D Graphics Learning Objects can be effective and efficient in terms of Performance, Time on task, and Learning Efficiency. The study explored two treatments, namely whole versus Part Presentations of the Interactive 3D Graphics Learning Objects,…
Descriptors: Experimental Groups, Instructional Design, Time on Task, Behavioral Objectives
Chang, Chih-Wei; Lee, Jih-Hsien; Chao, Po-Yao; Wang, Chin-Yeh; Chen, Gwo-Dong – Educational Technology & Society, 2010
As robot technologies develop, many researchers have tried to use robots to support education. Studies have shown that robots can help students develop problem-solving abilities and learn computer programming, mathematics, and science. However, few studies discuss the use of robots to facilitate the teaching of second languages. We discuss whether…
Descriptors: Foreign Countries, Educational Media, Programming, Robotics
Petropoulou, O.; Altanis, I.; Retalis, S.; Nicolaou, C. A.; Kannas, C.; Vasiliadou, M.; Pattis, Ireneos – Educational Media International, 2010
Educators participating in networked learning communities have very little support from integrated tools in evaluating students' learning activities flow and examining learners' online behaviour. There is a need for non-intrusive ways to monitor learners' progress in order better to follow their learning process and appraise the online course…
Descriptors: Evaluators, Computer Mediated Communication, Online Courses, Educational Environment
Hagood, Margaret C.; Alvermann, Donna E.; Heron-Hruby, Alison – Teachers College Press, 2010
Students' backpacks bulge not just with oversize textbooks, but with paperbacks, graphic novels, street lit, and electronics such as iPods and handheld video games. This book is about unpacking those texts to explore previously unexamined assumptions regarding their usefulness to classroom learning. With a strong theoretical grounding and many…
Descriptors: Class Activities, Learning Activities, Popular Culture, School Libraries
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