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Brynen, Rex; Milante, Gary – Simulation & Gaming, 2013
Simulations and games can offer valuable insight into the management of conflict and the achievement of peace. This special symposium issue of "Simulation & Gaming" examines several such approaches, used in both educational settings and to prepare practitioners to deal with the concrete challenges of peacebuilding. In the introduction, the authors…
Descriptors: Peace, Conflict Resolution, Vignettes, Simulation
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Schofield, Julian – Simulation & Gaming, 2013
Two classroom simulations--"Superpower Confrontation" and "Multipolar Asian Simulation"--are used to teach and test various aspects of the Borden versus Brodie debate on the Schelling versus Lanchester approach to nuclear conflict modeling and resolution. The author applies a Schelling test to segregate high from low empathic…
Descriptors: Logical Thinking, Geometric Concepts, Foreign Countries, War
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Powers, Richard B.; Kirkpatrick, Kat – Simulation & Gaming, 2013
Playing With Conflict is a weekend course for graduate students in Portland State University's Conflict Resolution program and undergraduates in all majors. Students participate in simulations, games, and experiential exercises to learn and practice conflict resolution skills. Graduate students create a guided role-play of a conflict. In addition…
Descriptors: Majors (Students), Conflict, Graduate Students, Conflict Resolution
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Mason, Roger; Patterson, Eric – Simulation & Gaming, 2013
Today's military personnel fight against and work with a diverse variety of nonstate actors, from al-Qaeda terrorists to major nongovernmental organizations who provide vital humanitarian assistance. Furthermore, the nontraditional battle spaces where America and its allies have recently deployed (Kosovo, Afghanistan, Iraq) include a wide range of…
Descriptors: Foreign Countries, Military Personnel, Nongovernmental Organizations, Peace
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McMahon, Sean F.; Miller, Chris – Simulation & Gaming, 2013
This article reflects critically on simulations. Building on the authors' experience simulating the Palestinian-Israeli-American Camp David negotiations of 2000, they argue that simulations are useful pedagogical tools that encourage creative--but not critical--thinking and constructivist learning. However, they can also have the deleterious…
Descriptors: Power Structure, Foreign Countries, Constructivism (Learning), Graduate Students
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Williams, Robert Howard; Williams, Alexander Jonathan – Simulation & Gaming, 2010
The authors previously developed multiple identification theory (MIT) as a system of simulation game design intended to promote attitude change. The present study further tests MIT's effectiveness. The authors created a game (CULTURE & CREED) via MIT as a complex simulation of Middle Eastern conflict resolution, designed to change attitudes…
Descriptors: Conflict, Identification, Competition, Attitude Change
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Krolikowska, Karolina; Kronenberg, Jakub; Maliszewska, Karolina; Sendzimir, Jan; Magnuszewski, Piotr; Dunajski, Andrzej; Slodka, Anna – Simulation & Gaming, 2007
This article describes a process of role-playing simulation (RPS) as it was used during an educational exercise in community dialogue in the Karkonosze Mountains region of southwest Poland. Over the past decade Karkonosze National Park, a regional tourist magnet, has provided an excellent example of environmental conflict emerging from the…
Descriptors: Economic Development, Simulation, Conflict Resolution, Parks
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Shellman, Stephen M.; Turan, Kursad – Simulation & Gaming, 2006
This article describes an international relations simulation that focuses on threats of transnational insurgent organizations, the future of the Iraqi regime, and the effect of globalization on foreign policies. It contains both the Simulation Director's Guide and the Participant's Guide. The guides explain the steps taken to run the simulation…
Descriptors: Global Approach, International Relations, Foreign Policy, Role Playing